*Update!*
changes to main and ep pk3's
- physical gib debris added to daisy death (not foot/fist)
- physical gib debris added to rat death (not foot/fist)
- grenadelauncher animation timings tweaked
- Auto-grenadelauncher hud sprites altered (rear-stock detail to better match breachloader, foresight 'trimmed')
- tweaks to nailgun code; general balance and performance improvements and is also now upgradable to supernailgun when finding the barrel upgrade kit item or an already upgraded nailgun pickup
- tweaks to nailgun sprites (muzzleflashes and obviously new upgraded 'SNG mode' spriteset)
*end*
osjclatchford
joined
modder of zdoom, quake, sof, rtcw and others...