The Bulk cruiser was in fact recently added to the mod, but as a neutral militia unit, not as part of the CIS.
The Bulk cruiser was in fact recently added to the mod, but as a neutral militia unit, not as part of the CIS.
That is a Valiant-class battlecruiser - about the same size as the Venator but more oriented for direct combat, while the Venator is more of a carrier.
For a real mid-point between Republic and Imperial warship design, you can look to the Victory I and Victory II Star Destroyers.
We've dubbed it the Discordant-class.
Shadow Hawk - Romulan Intel capital ship.
SoaSE2 is looking very moddable indeed.
The priority atm is to address the stability issues some players seem to be experiencing. The Romulans won't be far behind.
In time, yes, but at the moment ship lists are not complete for all factions.
We appreciate that you're disapointed and we're especially sorry to let down people like you, who share our love for the TMP/TLE era. Hopefully we'll have a chance to return to this period in Star Trek history in the future.
There will be unrivaled quantities of DAT AFT.
It's great that you're able to play the mod in the way we intended. Hopefully other players understand that this is what has made sorting out the stability issues so tricky - the crashes are not a uniform experience. Some players have them, some players don't. Some players find the mod unplayable, others, like you, run it without issue.
We appreciate the kind words, and all the feedback we've received so far. it really is an important part of making this mod as good as it can be.
We agree about the updates. We're still working on the next patch. ;)
We are still working on AOTF. Future patches will hopefully improve stability.
Thank you so much for the kind words, SmugSaber, and welcome to the mod. Our 3D and 2D artists worked hard and did some phenomenal work and the whole team is proud of what's been achieved here.
The crashing is certainly an issue. The strange thing about it is that it doesn't seem to be universal. Some people crash regularly, others sometimes and still others not at all.
We're working to improve the mod's stability.
Fear not, we're working hard to improve the mod's stability. In the meantime we'd recommend dialing down your graphics settings a bit, especially on planets.
We decided to move away from the Axanar aesthetic so that Ages of the Federation could stand on its own feet without being 'the Axanar mod'.
Hi all,
We're aware that some of you are having sudden, unexplained crashes after a period of play. We're looking into it and a patch wil be released soon.
In the meantime we'd advise you to lower your graphics settings (especially on planets) for the time being.
Fear not - we're still working on AOTF! :)
The re-release will include five factions.
Everything has been adjusted and re-balanced, but the goal of having smaller fleets (compared to STA3) and more tactical gameplay remains the same.
DAT AFT jokes are always welcome and will always bring a smile to my face.
It wouldn't be posted as a screenshot if it wasn't. :)
Well, Tuskin, it seems you were right after all. My apologies. Consulting with our artists and further internet sleuthing has shown that the bird motif on the underside of the Animosus Bird of Prey is, in fact, based on a Reichsadler found on Google under 'eagle symbol'.
Holy crap you've got a good eye for historical symbolism!
As Hobbs says this will be rectified and a less, er, problematic bird pattern will adorn the Animosus' underside in the future.
It's definitely a top-tier battleship. Think of it as a warship equipped with the Klingons' version of hi-tech weaponry.
That may or may not have been my cousin. The genetics aren't conclusive.
"Another settlement needs your help, General."
If you see it here, it's in-game.
Plus the Coalition, and a whole new Federation faction. Plus massively re-worked Klingon and Romulan factions. ;)
Basically everything in the re-release will be new, including the old stuff.
OrionSlaver
joined
Bring me green women and blue ale!