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Programmer by passion. Player and creator of small games. The first games created in BASIC on Commodore C64. Then Macromedia/Adobe Flash. Then web developer (HTML/CSS/PHP/MySQL). Currently: *Unity* where I can finally spread my wings

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Two Souls - in-level checkpoints support added

Two Souls - in-level checkpoints support added

Two Souls

Introducing Checkpoints: A Game-Changer for Two Souls.

Two Souls Playtest on Steam

Two Souls Playtest on Steam

Two Souls

Experience the Thrill: Two Souls Now Available on Steam as Playtest.

Devlog #6 - Auras

Devlog #6 - Auras

Two Souls

Today we will talk about auras that can attracts players and environment in various ways.

Devlog #5 - Potions

Devlog #5 - Potions

Two Souls

In this devlog I am talking about potions that our heroes can drink and which will affect their health or physical parameters.

Devlog #4 - Interactive items

Devlog #4 - Interactive items

Two Souls

In this devlog I am talking about various interactive items and actions our heroes can perform on them.

Smarty Piggy available on PC

Smarty Piggy available on PC

Smarty Piggy

We are pleased to announce that Smarty Piggy has been released on PC in the "Free to Play" model. No ads, no microtransactions!

Devlog #3 - Switches

Devlog #3 - Switches

Two Souls

Third devlog that shows basic mechanics about Two Souls. Here I am talking about switches.

Devlog #2 - Doors and levers

Devlog #2 - Doors and levers

Two Souls

Second devlog that shows basic mechanics: how doors and levers works.

Devlog #1 - Steering

Devlog #1 - Steering

Two Souls

First devlog that shows basic mechanics about Two Souls.