Programmer by passion. Player and creator of small games. The first games created in BASIC on Commodore C64. Then Macromedia/Adobe Flash. Then web developer (HTML/CSS/PHP/MySQL). Currently: *Unity* where I can finally spread my wings
Introducing Checkpoints: A Game-Changer for Two Souls.
two souls - in-level checkpoints support added
Experience the Thrill: Two Souls Now Available on Steam as Playtest.
two souls playtest on steam
Today we will talk about auras that can attracts players and environment in various ways.
devlog #6 - auras
In this devlog I am talking about potions that our heroes can drink and which will affect their health or physical parameters.
devlog #5 - potions
In this devlog I am talking about various interactive items and actions our heroes can perform on them.
devlog #4 - interactive items
We are pleased to announce that Smarty Piggy has been released on PC in the "Free to Play" model. No ads, no microtransactions!
smarty piggy available on pc
Third devlog that shows basic mechanics about Two Souls. Here I am talking about switches.
devlog #3 - switches
Second devlog that shows basic mechanics: how doors and levers works.
devlog #2 - doors and levers
First devlog that shows basic mechanics about Two Souls.
devlog #1 - steering
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.