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OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

Thanks. I always enjoy hearing what people think of the game. The lack of sound on some Linux distros is a known issue. You may find a solution that works for you here:-
Chat.hackslashloot.com

Good karma+3 votes
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

Stick to the easier ones at first, like Mask of the Boy King or Journey to the Kimon.

Here's a guide someone made about completing your first quest - Chat.hackslashloot.com

Good karma+3 votes
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

Linux sound is a minefield. Instructions on changing the lib that HSL uses can be found here - Chat.hackslashloot.com

Good karma+4 votes
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

The full game has 6 quests, and over 30 characters to unlock.

Good karma+1 vote
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

If you are struggling with health look out for Divine/Necrotic weapons and items with the Regeneration ability.

Good karma+3 votes
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

I'm not currently able to create a 64-bit build of the game due to the dev environment used to make the game. It's just not possible without a serious rewrite.

Good karma+5 votes
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

The limited inventory is part of the games mechanic. You have to choose carefully which equipment you want to take with you. If you zoom out fully then the whole level is visible on screen, or did you mean something else?

Good karma+4 votes
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

I won't answer your questions as I'm a little biased. I will however recommend trying the demo. It has two full unrestricted quests to play so gives a good impression of what the full game is like.

Good karma+3 votes
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

If you are a Linux user, and even if you're not experiencing sound issues, could you please test the demo build I've posted here. Chat.hackslashloot.com

Good karma+1 vote
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

I created the graphics. All the other games you see using them are actually using a variation of my CC sprite set. I do use some of Chris Barrets sprites, with his permission, and he is given full credit in the game.

Good karma+20 votes
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

I'm working on the Linux sound issue some people are having. Linux is complicated though so please bear with me.

Good karma+2 votes
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

The game uses the generally accepted roguelike key controls. If you don't know what they are there is a summary at the bottom of the 'How to' page. Hackslashloot.com

Enjoy.

Good karma+3 votes
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

I released the original CC set of these sprites. Oryx based his sprites on mine. Forums.tigsource.com

The more you know!

Good karma+4 votes
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot, Beta

Thanks. There's no save functionality in the beta version, but the game will auto-save on exit in the final version.

Good karma+1 vote
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

The alpha build will only be for a controlled group, but the beta will be more public. I'll put it on here when it's ready for beta testing.

Good karma+2 votes
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

Thanks for the nice comments guys. No idea yet on a release date. My dev schedule doesn't look that far ahead. Will have a better idea where I stand after the first round of testing is complete.

Good karma+3 votes
OddballDave
OddballDave - - 18 comments @ Hack, Slash, Loot

Thanks. It's tested on Windows 7, Vista and XP, as well as Intel Mac OS X. I've had it running on Ubuntu, but the Linux development will generally lag behind the others.

Good karma+1 vote