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I am a hobbyist developer looking to self release Omen: Flesh Metal and Magic. I have a few jobs to support my wife and daughter. Coding is what i do on my off time. Ive spent the last 3 years coding projects and learning the ins and outs of game development.

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More UI Stuff 9000% prettier!

OccultMedia Blog

Made a new intro screen, new hand layout and resource layout. Looks much nicer and cleaner. Cant wait to fill in those blank hand slots!! :)

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New Stuff check it out!

OccultMedia Blog

All new particle effects and a newly optimized effect system. Nice and smooth.

Two more awesome images!

OccultMedia Blog

highelf2phoenix2

Two more great images from Lu Squame. Don't forget to stop by and support us on twitter or facebook.!

Some more card images check them out!!!

OccultMedia Blog

purify02

OpenViel02

2 More amazing illustrations from lu Squame. Check out my twitter feed if you want to keep up to date with whats happening in Omen flesh Metal & Magic. If you want to see more of Lu Squame's illustrations check out his twitter or Fb, I have plenty of links to his work. Ill be busy this morning with work, but ill be back around 2pm to start hammering out some more code. Thank you all for your interest and please stop by our patreon page if you would like to support us.

Patreon.com

Not too much to report

OccultMedia Blog

apologies, I have been fixing random small thing and just tinkering around. Not much to say or show tonight. Ill still be working for a few hours but i have work in the morning so I cant stay up too late.

Flushed out the filters, they work good, not very appealing though

OccultMedia Blog

Lastest Illustration

OccultMedia Blog

Just wanted to share the latest illustration from lu squame. It looks amazing!illustrated by: lu squame

Nighttime update nothing too special... but productive

OccultMedia Blog

Created the rest initial spell prefabs, as well as started implementing filters into the collection so that the user can sort through their cards. Also created the base class for projectiles, fairly simple, but none the less has to be synced across the network. Have a great night!

The Omen project is growing

OccultMedia Blog

Hello, just wanted to say that i am really excited, i have managed to recruit a really good artist to help me out with the visuals of the game. Its going to look really good, based on what I've seen from his artwork. Stop back for more info and to see any videos!