Thanks, I'll check it out.
Hi, can anyone recommend me a mod that adds monsters in progression, just like project Brutality does? Been playing an awesome mod called Guncaster, but you are way overpowered compared to the vanilla monsters. I've tried running PB with it, and it works, but there is a lot of overlapping.
Thanks.
I would be cool to have an armor system similar to Quake 2, where picking lower tier armors while having a upper one, doesn't change the type, just added to the current one, with a reduction, of course.
I used the give BIG_FUCKING_GUN_MKIV cheat, for the bfg.
For some reason the BFG is not appearing in game, i'm playing trough doom 2.
Nice!, thanks for your work.
The punch/use button, was to keep the key closer to your hand, making it easier to use it as a "reflex" action.
As a suggestion, maybe the quick punch could be used to activate switches,in other words, in the E button (I think is the most common
"use" button).
Sounds Great. Maybe limiting 2 weapons per slot. BTW, thank you for your hard work. The mod is fantastic.
Thank you for this great mod. Gave me a reason to replay HL after 10+ years.
Have you considered to include the M16 as a separate weapon? Maybe without the grenade launcher to keep the use of the Mp5.
It would be cool to have the robots from the german version of HL, as enemies. I know it is a lot of work, and surely you already have plans for your mod. Anyway thanks you.
By the way, the red hud and specially the reticle are hard to see.
o2k6
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