No worries fam, I'll re-enable them.
Have stashes been removed or am I missing something?
Anyone know if this is compatible with 1.5.2?
Anyone know if this is compatible with 1.5.2?
Carabiner upgrades seem to be bugged. The fire rate upgrade adds nothing while full accuracy and handling upgrades are negligible (+9% and +2% respectively)
Otherwise a great mod.
Have any of these been tested and proven to work with the latest update?
Why are there no Redguards? You racist or something? :P
Looks more like armored headcrab
Any plans on making your own launcher/installer? I spent 6 hours trying to get it running with the mod managers to no avail.
Is there a way to turn off the thirst mechanic? I can't recall ever passing out due to dehydratation the moment I got up from bed irl :/
Character keeps passing out so much I can't even scroll down to buy water.
Keep up the good work, Stalker. :)
Disabling the brain scorcher should get stalkers to move further up north.
Did you use any weapon addons?
You can't use 3 weapon addons.
btw, whichever you choose to play, always play on Master difficulty because lower difficulties turn both you AND the enemies into bullet sponges.
Good hunting, stalker. :)
Start with SoC so you can understand the plot of CoP
This mod is for those who have experience with the Stalker series. Unless you've played Shadow of Chernobyl and Call of Pripyat you'll be at a loss as to what the Zone is going on. :/
You gotta shut down the two psy fields if you want npcs to move up to the upper parts of the Zone.
Drink vodka, eat kobalsa and most importantly cheeki breeki v damke!
Keep up the good work :)
He means that when you try to trade with a trader for the first time they have literally nothing to sell.
Try sleeping for a couple of days and the inventory should be updated.
Also, buying Gauss batteries from Cardan would be cool too.
Norkane
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