Your right, about the licensing... but why wasnt any of this mentioned before hand? do you have a business plan? are you buying 3ds max and the various other pieces of software and giving them out to your team? And as to you having a contact at ea... fair enough if you say that, but as to if you decide to go that route... it's not up to you at all. It would be suicide for that persons high profile career to make a contract with an unproven indie game groups very first development. Publishers want to publish things that are A. Guaranteed/Proven to succeed and bring in either money, or a future customer base, or B. Things they believe will succeed and they will have done a comprehensive risk analysis before making the decision. To claim you have control over whether EA get involved with you seems a little pretentious.
Neffz
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