I'm a grad student in electrical engineering who stumbled upon Unity. This discovery introduced me to an industry that is admittedly way more fun than circuit design. In fact, Unity might actually lead me to undergo a complete career change. This game is based on the Blizzard custom game atmosphere from 10-15 years ago… you know, the good old days. Call me a psychopath, but I think it's pretty safe to say that most people enjoy murdering hordes of zombies. Every step of this project has been a pleasure (except the GUI). Indie game design has allowed my creativity to soar in ways I have never experienced with engineering. This game has also given a purpose to my musical compositions, since video game music is best when presented in a video game :)
Co-op games are awesome. I'd like to share my new co-op shooter project with you all. Any feedback is welcome!
necromaton announcement
Update highlights: (1) Necromaton is now in web player (link is in contents). (2) Ported to linux. (3) Added custom skill Boost Conversion.
necromaton now in web player (v0.101)
Main highlights for this patch: 1. Optimized for web player 2. Added a new chosen active skill 3. Ported to Linux standalone
necromaton v0.101 preview
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