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lucky game designer and producer @pastagames (Maestro Jump, Pix'n Love Rush, Burn it All, Rayman Jungle Run...) I crafted my first game in 1995. It involved pyramids, mirrors, lasers, the number 14 and strawberry jam. All my roads lead to game design. Discovery Addict. Factotum.

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KarmaZoo

KarmaZoo

Platformer

KarmaZoo is about helping people, working together, and finding bliss in cooperation — especially when things go wrong. Make meaningful connections...