after this mod is finished do you plane on remaking doom rpg 2?
after this mod is finished do you plane on remaking doom rpg 2?
so is this mod dead since it looks very good
so when i got to the menu i started the game and it said that it was starting a server and then crashed
it says the target box is not valid
I tried doing it and it did not work I might be doing something wrong but I don't know.
I did read it I followed the instructions I put the file into my hl folder and when I try to change the game the mod doesn't show up.
so i put the mod in my half-life folder and its not showing up it would be very nice if you could help me fix this issue
I'm sorry if this is a stupid question but what key is ironsights?
Script error, "boa_c2.pk3:scripts/menus/playermenunamebox.txt" line 13:
Unknown identifier 'MAXPLAYERNAME'
Script error, "boa_c2.pk3:scripts/actors/playerfollowers.txt" line 321:
Type mismatch in function argument
great
I loved this map it was amazing really hyped for what's next to come
the only issue I had with this is that the dream hell bridge thing was a bit laggy but it was probably my computers fault
this is really good all I really want is like maybe some humanoid companion like a cyborg or something still this is really good
YES MY PRAYS HAVE FINALLY BEEN ANSWERED
this is absolutely amazing it looks really nice it plays really nice the map design was great overall a 10/10
he did say a bit ago after monsters only came out he would start working on it
it just crashes doesn't even give me a crash report I don't know what to do
is brutal doom weapons only ever going to come out?
Script error, "1 - D4Tv2.1_Crucible_SE_Addons_v2b.pk3:decorate/monsters/d16cyberdemon.aed" line 7:
Parent type 'D4AbstractBoss' not found in D16Cyberdemon
Script error, "1 - D4Tv2.1_Crucible_SE_Addons_v2b.pk3:decorate/monsters/d16cyberdemon.aed"line 7:
Replaced type 'D4Cyberdemon' not found for D16Cyberdemon
Attempt to get invalid state XDeath from actor D16Cyberdemon.
Attempt to get invalid state XDeath from actor D16Cyberdemon.
Attempt to get invalid state XDeath from actor D16Cyberdemon.
Attempt to get invalid state WoundStagger from actor D16Cyberdemon.
Attempt to get invalid state GloryKillGeneric from actor D16Cyberdemon.
Attempt to get invalid state XDeath from actor D16Cyberdemon.
Attempt to get invalid state XDeath from actor D16Cyberdemon.
Script error, "1 - D4Tv2.1_Crucible_SE_Addons_v2b.pk3:decorate/monsters/d16summoner.aed" line 1:
Parent type 'D4Archvile' not found in D4TArchvile
Script error, "1 - D4Tv2.1_Crucible_SE_Addons_v2b.pk3:decorate/monsters/d16summoner.aed"line 1:
Replaced type 'D4Archvile' not found for D4TArchvile
Attempt to get invalid state XDeath from actor D4TArchvile.
Attempt to get invalid state XDeath from actor D4TArchvile.
Attempt to get invalid state XDeath from actor D4TArchvile.
Attempt to get invalid state WoundStagger from actor D4TArchvile.
Attempt to get invalid state GloryKillGeneric from actor D4TArchvile.
Attempt to get invalid state XDeath from actor D4TArchvile.
Attempt to get invalid state CheckWeapon from actor D4WeaponSpawner.
Attempt to get invalid state Default from actor ThrowGrenadeGeneric.
Attempt to get invalid state DeathCont from actor DM_ReaperSecondaryProjectile.
Attempt to get invalid state Death from actor D4AbstractMonster.
Attempt to get invalid state See from actor D4AbstractMonster.
Attempt to get invalid state See from actor D4AbstractMonster.
Attempt to get invalid state See from actor D4AbstractMonster.
Attempt to get invalid state Death from actor D4AbstractMonster.
Attempt to get invalid state GloryEnd from actor D4AbstractMonster.
Attempt to get invalid state GloryEnd from actor D4AbstractMonster.
Attempt to get invalid state GloryEnd from actor D4AbstractMonster.
Script error, "1 - D4Tv2.1_Crucible_SE_Addons_v2b.pk3:decorate/monsters/d16summoner.aed" line 45:
Unknown identifier 'user_flee'
Script warning, "1 - D4Tv2.1_Crucible_SE_Addons_v2b.pk3:decorate/monsters/d16summoner.aed" line 158:
Unknown class name 'GloryUppercutToken' of type 'Inventory'
Script warning, "1 - D4Tv2.1_Crucible_SE_Addons_v2b.pk3:decorate/monsters/d16summoner.aed" line 170:
Unknown class name 'GloryUppercutToken' of type 'Inventory'
Script warning, "D4Tv2.1_Crucible.pk3:decorate/weapons/bfg.aed" line 41:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4Tv2.1_Crucible.pk3:decorate/weapons/bfg.aed" line 42:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4Tv2.1_Crucible.pk3:decorate/weapons/bfg.aed" line 43:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4Tv2.1_Crucible.pk3:decorate/weapons/grenades.aed" line 36:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4Tv2.1_Crucible.pk3:decorate/weapons/grenades.aed" line 37:
Self pointer used in ambiguous context; VM execution may abort!
Function without prototype needs register info manually set: D4TArchvile.StateFunction.13
sorry it's long but I don't know what else to do then post it all here but I can't play the mod
so is this still a zandro mod or have you gotten it to work on gzdoom
xxmlgcartheifxxx
joined
ploopy