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Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

A message from CounterCurrent Games:
Hello everyone.
We continue to work on the second chapter. We've updated all the models and animations for the infected. Besides updating the old models and animations, new variations of the infected enemy with new animations will be added.

Good karma+6 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

A message from Counter Current Games:
Hello, everyone!
After long silence we are finally back with great news! The First Chapter is almost complete and right now the testing stage is on-going. We've also updated some models and most of the music.
*Look at the new screenshots

Good karma+6 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Russian font fix

Аддоны работают. Или будут работать, когда разрабы всё починят

Good karma+1 vote
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Russian font fix

Добавь аддон в стим воркшоп (WorkshopModUploader.exe) в корневой папке игры

Good karma+1 vote
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Russian font fix

Спасибо тебе за новый секси шрифт

Good karma+2 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

A message from Counter Current Games:
Hello, everyone!
Some news from us: A traditional introduction (intro) was created for the game. The main parts of the interface have also been redesigned, including the main menu and inventory. All the voice acting for Chapter 1 has already been added to the game, and new music tracks are being created as of now.

Happy New Year, everyone! Wish you good health and all the best!

Good karma+7 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

The project is in development ( no need to worry, they were alive on their vk page not long ago:) )

Good karma+4 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

A message from Сounter Current Games:
Hello everyone!
At the moment, we are working on a new location. This place will be reminiscent of the initial levels from the first Penumbra. *look at the new screenshots

Good karma+8 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

Unlikely. You can see the answer for that question in my Feb 15 2021 comment with Q&A.

And know, that I'm not like official representative of Counter Current, I'm translating their messages from russian VK messenger, since they aren't posting them here.
Thinking about it now, posting messages "..from Counter Current", sounds like being a representative.., so a little bit misleading, but I still think that sharing this info brings a little light on this game making process.

Good karma+3 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

A message from Сounter Current Games:
Happy New Year, everyone!
Here are some interesting gifts for you: new art, updated models of the bomb and laser device, game screenshots, as well as a video demonstrating the mysterious artifact Persona Mortum.
Thank you for your attention!

Good karma+6 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Test

Ellen/Amanda Ripley from Alien Isolation

Good karma+1 vote
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

A message from Сounter Current Games:
Hello everyone!
It's time for more news. We have made progress since the previous post. The work was carried out mainly on the game code, as well as on updating the 3D models. Several levels are completely scripted, in addition, an interactive interface for computers has been fully implemented. There are no more technical restrictions in hpl3 engine, so using computers will become much more convenient than in the Necrologue.

Good karma+11 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

A message from Сounter Current Games:
Hello, everyone. We apologize for such a long silence. Due to a number of circumstances, the development of the mod was suspended. BUT now, with new strength, we are ready to work again! And as new fresh material, we'd like to show you the art of one of the classic enemies of the original game. *look at pinned picture.

Good karma+10 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Pandemic

What happened? :(

Good karma+1 vote
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

They wrote about that in their VK to one of the questions.

Good karma+1 vote
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

The mod will definitely not be released this summer :( But I think there will be new screenshots and other news :)

Good karma+1 vote
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

In general, since there is no news lately, I decided to transfer some Q&A. There is an opportunity to ask them a question via VK. They answer some. I will also write the date of response so that you can navigate, because something may have changed.

3 october 2020
Can you please tell me if this part of the Penumbra will have such pickup items as a pickaxe, a hammer? Those that were present in Penumbra: Overture.

- No.

3 october 2020
What is the plot of the modification based on?

- The plot is based on known facts about Red, some theories about him. Plus our ideas. The purple artifact will help reveal some of the details of the Red's story.

25 october 2020
Is it possible to use assets from the new Amnesia:Rebirth? Or a transition to a newer version of the engine 3.5?

- We have already taken some models from Rebirth. The transition does not make much sense, since the new Amnesia is made on the same HPL3, only slightly modified.

31 october 2020
Tell the gametime. And will there be re-play value?

- Hard to tell. But if you compare with the previous parts, then the duration will be definitely longer than Twilight Of The Archaic, but not as long as Necrologue. And at least it will be enjoyable to replay it once to find all the secrets.

4 november 2020
What is this underwater location from the trailer?

- The trailer showed a tunnel that goes through a flooded cave. One of the locations of the Manuik station.

30 december 2020
Can you say at least an approximate release date for your next masterpiece?

- It is not yet known, but it would be nice if we can release it to part 1 anniversary :)

Good karma+7 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

A message from Сounter Current Games:
Happy New Year, everyone! At the end of the year, we decided to please you with some news. We have completed the work on the Red model and also added some animations for the character's interaction with the surrounding objects. Also, some old models were updated, for example, the radio station, with the help of which Red got in touch with Philip in part 1. *look at pinned picture.

Good karma+10 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Test

create a new character

Good karma+1 vote
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

A message from Сounter Current Games:
"Hello everyone. We have made some progress over the past months. At the moment, work is on way of creating the maps of iron mines. Work is also continuing on new models, one of which is Red himself.

Thank you for your attention! "+ New screenshots.

Most likely they decided to use a 3D model of Red in real time as in A:R or at least in cut. scenes.

Good karma+6 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Amnesia: Dreadscape

Ok, now I've played mod and I can say something. Very nice and elaborate environment. But the way of story-telling somehow don't impress. The riddles aren require much thought. It's a mod that author wanted to make beautiful, while many other details like interesting riddles, notes and other, are simply missing. This critical thinking, based on the fact that if you make such a elaborate environment, then you need to take care not only of the realism and interaction of the player with it, but also of how the story will unfold through the locations. Because when you play, and only once every 10 minutes you turn on a record that says 3-4 sentences, you can't understand much. (Or maybe I want too much from a custom story?!)

Good karma+2 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Amnesia: Dreadscape

Now I think that your mod don't work with Amnesia Remastered mod, but its just better textures, no? So, I created a vid with remastered - Youtube.com

Good karma+1 vote
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Amnesia: Dreadscape

For me the crowbar didn't work the way it probably needed to. When I found it, and then used on the blocked door, the crowbar simply disappeared from inventory, but then nothing happened. I can create a vid to show.

Good karma+1 vote
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Mavs Hard Mode

good mod

Good karma+3 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Poster

Хорошая работа!

Good karma+1 vote
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

I don't know if the developers have any informational groups in English. In the Russian social network VK, they post not only pictures but also information.
-https: //vk.com/countercurrent_games

For example, in the last message they wrote:
"
It's time for another roundup. At the moment, we have almost completed work on the maps of Manuik station. It remains to complete work on the maps of mines and caves. We are also working on models. One of Penumbra's classic monsters, an infected dog, will receive a major model update.
"

Good karma+7 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ Penumbra: Prisoner of Fate

Recent posts from developers from VK.

December 31, 2019
“So, that has been a long time since we started development of our latest project. And we perfectly understand how everyone is eager to see the long-awaited release. We wont hide it - development is not easy. But we will not give up! A lot of work awaits us in the new year. A new recruitment to the team will be opened, and a Steam page for game will be created.

Thank you for staying with us, believe in us, we really appreciate it! "

March 4, 2020
"We are again ready to share with you a small summary of the news:

-We did some work on the code and were able to add interactive computers to the game, similar to those in the original Penumbra.
- Various graphic elements like player interaction icons with surrounding objects have been updated.
-Updated some maps.

Thanks for attention!"

Good karma+6 votes
Pinnacle_Pickle
Pinnacle_Pickle - - 28 comments @ SOMA: Hard Mode V 1.4.6

Dont work with EGS version: black screen at start.

Good karma+1 vote