We changed it because we didn't like the movie design, same for Bolg of the North!
We changed it because we didn't like the movie design, same for Bolg of the North!
Yes, we actually confirmed Adventure: Last Alliance on our Discord server today!
Hi there! Arnor is traditionally depicted with the Last Alliance soldier designs but we didn't feel it made much sense for a kingdom such as Arthedain to use the same armour as nearly two thousand years ago. The Dead of Arnor's design will be changed to reflect the Arthedain unit design in a future release.
Hi there, really glad you like the mod! To address your points: RTS battles in WotR mode have been streamlined so that every faction's spellbook is equivalent depending on whether they're good or evil - this is intentional but there are subtle differences between factions, i.e. the units summoned by their 15PP and 25PP spells.
We're a lot more limited with what they can do in WotR and cannot allow Erebor to choose between reigns, we therefore had to decide which reign is used and decided on Reign of Ironfoot.
Angmar will get a new siege unit in a later release, the Snow-troll Stalker - a Snow-troll wielding a giant bow.
Nope, just the core 11 factions.
A future patch with the Return of the King campaign - still a long ways off!
Elendil appears in the campaign and Last Alliance WotR scenario!
They're in the WotR menu now: War in the North and Dominion of Sauron.
It's possible, but it's not something that we're going to do!
AI doesn't work with Adventure factions.
They can - the throne is the citadel, it's just a bit fiddly to select.
The new Gondor Trebuchet art was added this release!
Minas Morgul and Shire will be in the same release as RotK.
Rohan, Rivendell, Dol Guldur and Woodland Realm can use custom heroes. In the skirmish menu, open the custom heroes menu and type the first letter of your hero's name. You can then recruit them when you start the game.
The BFME2 campaigns are still in the mod, they've just been moved to the War of the Ring mode - look for Campaign: War in the North and Dominion of Sauron.
Angmar is an Adventure faction in 8.0. We don't work on Realms in Exile.
Not currently - Return of the King is in development and will be released in the future.
They're using the WETA designs:
I.imgur.com
I.imgur.com
He appears in the Council of Elrond mission of the Lord of the Rings campaign.
Shadow and Flame is worked on by a different, smaller team than AotR's but the projects are very closely linked - SaF used to be worked on by several AotR lead devs.
No, just the vanilla BFME2 good and evil campaigns
Unfortunately, that's due to how Dorwinion's spellbook is set up - it uses some of Erebor's spellbook powers but tweaks the requirements which prevents Erebor from using them. Not sure whether this will be fixed as the Adventure maps were originally designed as singleplayer experiences where you just play as the intended Adventure faction.
Rohan, Rivendell, Dol Guldur and Woodland Realm can use custom heroes. In the skirmish menu, open the custom heroes menu and type the first letter of your hero's name. You can then recruit them when you start the game.
Hey thanks! Great to hear you're enjoying the revamped campaigns
CaptainCorrigan
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