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Comment History
MrNick2020
MrNick2020 - - 23 comments @ Zircon Engine - a "DarkPlaces Mark V" project

I Wonder if you're gonna release a modding kit alongside of the engine? i want to test the engine so i can make a very interesting mod :D

Good karma+3 votes
MrNick2020
MrNick2020 - - 23 comments @ Zircon Engine - a "DarkPlaces Mark V" project

Hey dude, i have a question does this engine fixes the issue with DP related precision issues when loading lightmaps?

how a map should look: Media.discordapp.net

how the map looks in the engine: Media.discordapp.net

the fix is to use more precision (double is enough) when computing lightmap UVs

Good karma+2 votes
MrNick2020
MrNick2020 - - 23 comments @ Zircon Engine - a "DarkPlaces Mark V" project

Hello where i can find the source code for Release 40? cheer looking forward to make a mod in this engine :D

Good karma+2 votes
MrNick2020
MrNick2020 - - 23 comments @ TO: Crossfire

Hey i know you not longer work on this, but idk if you would reply to this, but would you open source this mod?

Good karma+1 vote
MrNick2020
MrNick2020 - - 23 comments @ Coterminus

hi, i love your work but i had a small question: does the mod would be open source?

Good karma+2 votes
MrNick2020
MrNick2020 - - 23 comments @ Half-Life Absolute Zero Update 8 - Transparency

I thin you guys should think of not release the source files and assets of the mod here knowing that there's a indivual called Aulov who is know for stealing and using assets and coded for his hls - smod ******** i would think its a good idea release over the SMC discord server rather than here

Good karma+4 votes
MrNick2020
MrNick2020 - - 23 comments @ Source Modding Base

idk if will you okey, but can you shared the source code? i mean i know that you will not continue on this but i love this mod, also i want to get it woeking on sdk 2013 :) i will give you credits

Good karma+2 votes
MrNick2020
MrNick2020 - - 23 comments @ Obsidian Conflict is back on track

oh thanks dude!

Good karma+2 votes
MrNick2020
MrNick2020 - - 23 comments @ Obsidian Conflict

the only fear that i have its that when this mod comes to steam will act like to synergy? (i mean you can download it but you cannot even play it because you must have HL2)

Good karma+2 votes
MrNick2020
MrNick2020 - - 23 comments @ Obsidian Conflict is back on track

well its god that you come back, but you know will be force to buy half life 2 and his episodes? i mean if this mod acts like to synergy (you cannot run synergy without buying HL2), if that happen i prefer play the Mod Version. i hope that don't happen. but god job man!

Good karma+1 vote
MrNick2020
MrNick2020 - - 23 comments

i mean, i port the portal code to MP branch an see what's the difference but nothing really change just that its more stable and lates valve changes

Good karma+1 vote
MrNick2020
MrNick2020 - - 23 comments

well you can implement the system that firefight do, merge the multiplayer side onto singleplay_gamerules or portal_gamerules also for the animstate seem that its a mixature whit the source 2006 anims whit the multiplayer animstate so don't expecte bugs also i think that the mp branch its better for single player mods and mp, (look MOMENTUM Mod),also the only thing i know that its missin in the MP Side its the chromiun files (i port portal to that branch and works fine)

Good karma+1 vote
MrNick2020
MrNick2020 - - 23 comments @ X-Half-Life Deathmatch 3.0.3.8 Source Code

it would be easy to shared the password?, i mean its just source code, the hell its not a FBI files

Good karma+2 votes
MrNick2020
MrNick2020 - - 23 comments @ dead for

also another question: what is the purpose of the env_meteor? i mean i saw it a a map but is just a flying rock whit smoke

Good karma+2 votes
MrNick2020
MrNick2020 - - 23 comments @ dead for

god job man! but if you want to port it to 2013 i suggest to use this Github.com is just a Port of the code but is dead the last commit was 11 monts

Good karma+2 votes
MrNick2020
MrNick2020 - - 23 comments @ Counter-Strike 1.6: Source

Source Code?

Good karma+4 votes
MrNick2020
MrNick2020 - - 23 comments @ JC3:MP - 1.1 Development Blog #6

but there is another method that would load x DLL in the code and that each time the mod loads modify a section of the dll, something like this works on GTA Sa and the ASI Loader that the edit hexadecimamente but in the code only that it is very expensive and requires knowledge advancados

if I am not mistaken, but as I said it is decisions you

Good karma+2 votes
MrNick2020
MrNick2020 - - 23 comments @ JC3:MP - 1.1 Development Blog #6

Why Not try to get the license of the game so will have the source code and solve all problems?

I know this is irrelevant but it would be good if you are going to be on steam it would be nice to get the license but it is good decision of you

the only thing that I can say is good luck

Good karma+2 votes
MrNick2020
MrNick2020 - - 23 comments @ Summer Development Progress Update

What I wanted to say is that when they finish doing the release release only the code of the mod explained to me that it is like the repo of valve that only has the code of HL2DM because I do not care about the code of the engine

Good karma0 votes
MrNick2020
MrNick2020 - - 23 comments @ Summer Development Progress Update

There's Any Plans To Release The Source Code When the update is Finnish?
because i'm want to get the instructor hud on my mod :D

Good karma+2 votes
MrNick2020
MrNick2020 - - 23 comments @ SURVIVOR VER2.0 (Half-Life 2 Survivor v2.0 Remake)

How did they do to implement Map Add of the SMOD? I could explain how to do it is that I work in a mod that recreates the SMOD but in Multiplayer

Good karma+1 vote
MrNick2020
MrNick2020 - - 23 comments @ Situation Outbreak 2

Please see the Dev Blog That I put Concerning Many thanks :)

Good karma+1 vote
MrNick2020
MrNick2020 - - 23 comments @ The Mega Update and comes ...

About of Mega Update. I have a problem with my laptop I think the update will be delayed but bring you calm all the update when I solve this problem

Good karma+1 vote