• Register

This member has provided no bio about themself...

Comment History
mrkillerovsky
mrkillerovsky - - 25 comments @ AshesMinimodsByZaero

Marathon mode would be a dream come true for me.

Good karma+2 votes
mrkillerovsky
mrkillerovsky - - 25 comments @ Voting for the map

I'm thinking the default weather types might work better, at least for me. I feel like Las Venturas and the desert might look weird when covered in snow.

But yes, if a choice between those two would be possible then that would be neat too.

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ Colonialism 1600AD

DeseaseScript caused the CTD
Thank you.

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ Colonialism 1600AD

Okay, got my first CTD today. Dunno if it's avoidable or not. But it appeared when Virginia Company tried to take over Maryland. (Turn 1644)

Microsoft (R) Windows Debugger Version 10.0.21306.1007 X86
Copyright (c) Microsoft Corporation. All rights reserved.

Loading Dump File [D:\Program files\Steam\steamapps\common\Empire Total War\empire_1332_crash_2021_3_21T15_2_40C0.mdmp]
Comment: 'vdm.pack, vdm_dp.pack, vdm_src.pack, ui_vdm.pack, replenishment.pack, 1600_naval_007.pack, colmod.pack, col_loc_en.pack, col_models.pack, col_ui.pack, colo_events.pack, pikeman_animation_mod.pack, patch_general_andy's_musket_sounds.pack, EXCEPTION_ACCESS_VIOLATION'
User Mini Dump File: Only registers, stack and portions of memory are available

Symbol search path is: srv*
Executable search path is:
Windows 10 Version 19041 MP (4 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS Personal
Edition build lab: 19041.1.x86fre.vb_release.191206-1406
Machine Name:
Debug session time: Sun Mar 21 16:02:40.000 2021 (UTC + 1:00)
System Uptime: not available
Process Uptime: 0 days 0:01:50.000
................................................................
...............................................
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
(1ec4.4838): Access violation - code c0000005 (first/second chance not available)
eax=00000000 ebx=30db1ca8 ecx=41600b26 edx=32f77a84 esi=30db1c58 edi=30db1c68
eip=772b3abc esp=00194c78 ebp=00194c84 iopl=0 nv up ei pl nz na pe nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000206
ntdll!NtGetContextThread+0xc:
772b3abc c20800 ret 8

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ Colonialism 1600AD

Hopefully the stability will be easy to fix.
I had only problems with economy at the beginning. But I think I was able to play normally. Few trading posts on Ivory Coast fixed it.

The upkeep seems to be all over the place. Halberdier upkeep cost around 1000+, which makes them really hard to use for low income countries like Dutch. Dutch also has this Holland regiment, that has worse stats than heavy pikemen, but they seem to have higher upkeep.
I think these changes are minor though and they can be done individually. It doesn't break the expirience or anything.

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ Colonialism 1600AD

Yes. I'm doing Dutch playthrough rn an I'm at turn 1643. No CTDs.

Bugs, well there's that New Holland bug, which suddenly deconstructs all buildings in New Holland after a while. (I also have a suspicion that this bug also happens on French Guyana, but I'll have to seize that territory to check for myself)
Aside from that, the UI with decisions, conspiracies and coinage is a bit finnicky, but it's playable.
The upkeep for some units is really high though and I don't know if it's intentional or not.

But now I'm just nitpicking.
I think I've spend more turns on this mod than on any other Empire mod. It's a lot of fun.

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ Colonialism 1600AD

I will wait, don't worry. Right now I'm at year 1636 and so far no major bugs.
(Aside from New Holland deconstructing everything after few turns)

Either way, I'm enjoying the mod a lot and I'll gladly follow your progress and wait for next updates :)

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ Colonialism 1600AD

Hello
For some reason, I'm not able to declare war against anyone when I'm playing as Scotland, is there any way how to fix it?

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ Russianlanguage

Finally a mod I was looking for!

Any plans on making a version for United Offensive too?

Good karma+2 votes
mrkillerovsky
mrkillerovsky - - 25 comments @ MRW: Call of duty World at War edition

Hello!
Is this mod ever going to get updated again? I absolutely love the idea of this mod and it would be shame to see it discontinued

Good karma+3 votes
mrkillerovsky
mrkillerovsky - - 25 comments @ Nations At War!

I have a question regarding the "unlocking" system
Since I'm mostly SP player, will there be any way how to choose those locked weapons? Like leveling in SP?

or will you release some "all unlocked" addon for SP?

Thanks in advance :)

Good karma+2 votes
mrkillerovsky
mrkillerovsky - - 25 comments @ Black Hawk Down

I have been experiencing some problems with certain maps in this mod...

Zatar Wetlands crashes when you press Join and Lost Jungle doesnt have any USMC AI pathfinding.

any fix/upcoming patch? Thanks in advance

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ Battlefield 2 Extension Pack No.2

Hello!

first of all, cool mod! I really like it ^^

but I have been experiencing some problems with the new weapon sounds.. (like that M16A3 in medic class)...no matter the distance, they still sound like if it was fired in front of your ear.
any possible solutions to this?

Thanks in advance

Good karma+2 votes
mrkillerovsky
mrkillerovsky - - 25 comments @ D-day

Oh!...yeah that..I forgot that EA exist.

Well...do you have any place where I could download RA2 that will work on Win 7?

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ D-day

Hello! I would just like to ask: Are you planning to make a standalone version someday?

Thanks in advance

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ The Corner Shop

Hey! ....still working on this stuff? ^^

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ Desert Thunder: Strike Force

Hello, I have a question.
Is it going to be 1 shot 1 kill like in Delta Force games?
Thx in advance

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ tvig0r0us

Alright, registered again :)

Lets hope it will be activated this time XD

and thank you for the replies :)

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ tvig0r0us

Hey! :) Apologies for bothering, buut any luck with the OPF Forum motion? I still can't see a Email that confirms the activation

Name on OPF Forum: mrkillerovsky (original, i know xD)

Is the forum still active?
How did the admin respond?

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ WW4 Extended

Well...errors in missions:

Bad Exfill: scripts/cover.sqs not found

Arctic:
Recon preview - missing addons: ww4ext_infantry

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ WW4 Extended

Hello! Cool modpac ^^ but i got a little errors when i try to play some missions.

and if i may ask, Is there any way to make this mod compatible with ECP Redux?

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ Battle for Scylla

Is this mod dead?

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ tvig0r0us

I have registered...but nobody activated my accout, soo I want to check that site..but i cant because i dont have my account activated

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ tvig0r0us

Oh, alright...and if i may ask, Are you going to return to DR?

Also what happened to DR Forum?

Good karma+1 vote
mrkillerovsky
mrkillerovsky - - 25 comments @ tvig0r0us

Hello there, cool mods btw ^^ ,but i would just like to ask if you are still working on DR mods or not?

Thanks in advance

Good karma+1 vote