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Hi! Thanks for visiting! I am working on on a new project - a UT3 mod/mutator for the PS3 called ESACPE::PROTOCOL_ This project is important to me as I pursue my goals of one day having a career as a software engineer as a Gameplay Engineer and one day a Weapon Designer. And I want to prove it by making this gameplay mod. Currently, I'm working at Electronic Arts and have worked at other game companies like Sony, (so for all my EA and Sony friends or associates, drop me a line :) ).

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Description

cell block 1 holds criminals who are not high in danger and the security is at low the first time the user arrives here; the level features: sliding doors for each cell (still in progress), accommodated cells, a large window that outlooks cell block 2 and the lava environment, and automated bots, cameras and guards to secure the area. The player must find a way to get past the security door that accesses a corridor that leads to cell block 2. The security door is fortified by a lethal shield and this security shield can only be deactivated at the guard desk where the user must hack the server.