We were approved by Nintendo for development on Wii U just recently! We will be releasing the game on Wii U.
We were approved by Nintendo for development on Wii U just recently! We will be releasing the game on Wii U.
Thank you! We appreciate the support as always :)
Thanks! Funny you said GnG, I've just added a nod to the puking ogre guys! My pukers are nuns in the church stage though and they can puke towards you, not just down! Thanks for the kind comments!
@rodmanix Thank you kindly for the support!! We're working hard to make it an awesome retro experience!!
@123Dan123 Thanks!!
Thanks! When I was a kid I always thought Legendary Axe was too much like an Nintendo game (aside of bigger graphics). But it's one my favorite TG16 games now! Thank you for the kind words!!
@linkaevolution Thanks!! And we will!
that was supposed to be "now" not "not" lol!
Yeah, I'm on here all the time! Can't wait to play this !!
Looking good!! I am not an official stalker - I mean "watcher" :)
Thanks! I'm glad you like what you see! Going to try to get the bugs out of this stage this week and try to get the third started or third ported.
I can do that for the next demo no problem. For now, I'm just trying out an html5/webgl version. Same keys etc. It's just going to be a little halloween demo for fun. But it's going to have all of the upgrades the real windows version will have. Such as two player co-op! I'm actually just designing the sprite for "SuperSonic Maddi" Right now. In co-op you play as Maddi for player 1 and Daddy for player two. It's becoming a little more like a contra shooter and less like a ghouls and ghosts looking game.
I love the old school big pixel art look - it reminds me that I'm playing a video game. This is also going to be a full blown arcade cabinet for my daughter when it's done, thought she wont be able to play it for at least another year or so :)
It's mostly an action/platformer. The shooter levels were something I decided to do instead of a typical side scrolling shooter level. It will be 60-70% Platformer in the end. Still 6-8 stages left to build :)
Thanks, Jayjay122! I hope you like the full game when It's complete! Watch for another video in the upcoming days. Hopefully I'll get the pooping seagulls in there tonight ;)
Thanks! Hopefully it will become more interesting as it goes on. Plugging away at the "3D" stage right now. Should have a new video up tonight. Thanks for the support!
Reported issues so far:
-Random Crashing with Vista
-Min Req. 2.4ghz Dual core CPU with 3D Card. (Note: The game will not skip frames but will slow down, like an old coin op/console game when minimum requirements are not met.)
MonsterBathGames
Christopher joined
Programmer/Pixel Artist/Senior Multimedia Designer. Sometimes I make my own games. Creator of Deathwish Enforcers. WIP *GuardGrave*