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Comment History  (0 - 30 of 62)
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores Fallen Kings Partial Beta Part 2

That's not up for me to decide. Whenever the animator finishes the model's animations

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores Fallen Kings Partial Beta Part 2

It hasn't been fully animated yet.

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores Fallen Kings Partial Beta Part 2

In the summary, I said that the trophy room doesn't work properly with this version of the Modder's edition engine. Glad that you got the game to work though

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores Fallen Kings Partial Beta Part 2

In the summary I mentioned that you dont need to set it to compatibility mode but with your issue it might be more than just that. As far as I know 3DFX only works properly other than software.

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores Fallen Kings Partial Beta Part 2

It's taken the spot of the credits section.It is only one page as usual so its just information about what animals are in the mod and where.

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ The Heavy Claw

The main location is located in Primal Resort which is on Brineora, Primarkia's sister landmass. Most of the other smaller locations would be located on the Earth colonies throughout Human controlled space.The food and materials would be synthetic as to not run out of resources.

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ Molten_Barry

I'm the creator of Ancient Amazon

Good karma+2 votes
Molten_Barry
Molten_Barry - - 61 comments @ Fallen Kings Modder's Edition Partial Beta

Not sure why it'd be doing that. Windows is usually over paranoid when it comes to more obscure games and programs.

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores : Fallen Kings

I plan on working on it mostly once Fallen Kings is finished or at a good enough stopping point to focus on something else.

Good karma+2 votes
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores : Fallen Kings

It's currently not being worked on but it is not canceled.

Good karma+2 votes
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores : Fallen Kings

I don't have that planned but I'll keep that in mind.

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ Proteosaurus

It's based off of old Victorian era restorations of Ichthyosaurs

Good karma+2 votes
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores : Fallen Kings

It was made by the very talented Inspector!

Good karma+2 votes
Molten_Barry
Molten_Barry - - 61 comments @ Fallen Kings Modder's Edition Partial Beta

The Psittacosaurus is not returning to FK and since the fall of the Pluty cycle, canonicity really doesn't matter anymore so sure. the download should be on the forums on the first page of "The P.rex Menagerie"

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ Hadrodysseus

This will be map exclusive.

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ Fallen Kings Modder's Edition Partial Beta

Nah,it's just a different species of Saurolophus.

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores : Fallen Kings

The next and future versions will use the MEE. Hopefully a more stable version in the future.

Good karma+2 votes
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores : Fallen Kings

I've decided to eventually work on it once Fallen Kings has gotten a steady enough beta out there but until then this mod is my priority.

Good karma+2 votes
Molten_Barry
Molten_Barry - - 61 comments @ Jurassic Park: Revolution

A bit late to the party, but I have to say that this is by far one of the most polished and well done mods out there,with custom maps,skins,animations and even killing animations(which I know how much of a pain it can be to sync those up)over all just a great mod to play.

Good karma+2 votes
Molten_Barry
Molten_Barry - - 61 comments @ Operation Carnivores

mmm, very nice, I'll keep an eye on this one.

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores : Fallen Kings

yes and no, I will be using the Alpha method but in a way not seen before ;)

Good karma+2 votes
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores Fallen Kings beta 1.95

thank you! and I'll try lol

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores : Fallen Kings

ahh,that might just be the skin that's doing that, sometimes the engine mistakes black colors for transparent parts of the body. I'll probably release a patch with fewer objects for better view range.

Good karma+2 votes
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores : Fallen Kings

you have to have the view distance be default for it to work properly and what do you mean?

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores : Fallen Kings

thank you! and yes I like this version so much better than the first beta, seems alot more professional this time around.

Good karma+2 votes
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores Fallen Kings beta 1.95

That's odd. what video engine are you using? OpenGL or D3D?

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ Carnivores : Fallen Kings

the only thing left to do is just animate some of the models for the next beta and then I'll release it, as for a time frame,dont really have a deadline.

Good karma+1 vote
Molten_Barry
Molten_Barry - - 61 comments @ The Plutyrian Cycle

so uhhh Lenient canon, amirite

Good karma+1 vote