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We are gearing up for a Kickstarter in March and have decided to give this whole marketing thing another shot. Here are two videos showing off how the gameplay of Voidborne has progressed since the last time we posted.
This week we show our user interface and improved animations. No demo this week folks just solid progress toward the finished game. Stay tuned for more videos and demos showing the design process. As always comments and suggestions are encouraged.
This week we made a big push to improve our map generation and fog of war. You can download the demo by following the below links:
Windows
Linux
Mac
(Note: This build was created with a beta version of Unity and for some reason choosing "Fantastic" visual settings breaks the mouse so use "Good")
This is the second entry in our weekly video blog. This week I implemented animated shipping lanes and static asteroid belts. You can download the latest test scene from the following links.
Windows: Mobmadegames.squarespace.com
Mac: Mobmadegames.squarespace.com
Linux: Mobmadegames.squarespace.com
This is the first entry in our weekly video development blog. Don't forget to send your feedback to us at suggestions@mobmadegames.com. You can download the demo scene from the video at the following URLs:Windows - Mobmadegames.squarespace.com - Mobmadegames.squarespace.com - Mobmadegames.squarespace.com for watching!