This is such a good visual upgrade, it definitely evokes a watchtower. Will the components themselves be getting any visual updates? Or are you happy with them as they are?
This is such a good visual upgrade, it definitely evokes a watchtower. Will the components themselves be getting any visual updates? Or are you happy with them as they are?
I'm usually either an Old or New Republic player, but I will absolutely be checking out the Hutts when they become playable. Everything I've seen of them makes them seem like a lot of fun.
I'm sure this is accurate to the original source material, but god is this thing ugly. Legends had some really awful vehicle design at times.
I was just making a joke that HAML sounds like Hamil, as in Mark Hamil, actor for Luke Skywalker.
What Mark of HAML would you say this is?
"24/7 chill lofi ports to study and evolve the human species to"
The Renegade-era Light Tank is a nice touch.
Absolutely gorgeous. Always been a fan of the 80a, though the 80b is a personal favorite.
This is extremely interesting. By the time you guys are at the point where you're happy with the mod(if that ever even happens, lol), this'll basically be an entirely different game. Definitely looking forward to seeing how this is fleshed out.
This is incredibly exciting, really seems like just yesterday we were seeing 2.2 released on here. From these posts, and the preview play throughs, it's obvious the amount of work that's been done since then. It's very impressive, you must be very proud.
This is fantastic news, definitely bumped my holidays up a couple points.
I'm prepared. He's not taking back these thighs, no sir.
Fantastic looking mission, your new team member definitely knows what they're doing. Also, if that message in the bottom left corner of the vid is accurate, I'm extra excited for this next release.
They're so polished-looking, I love it.
oh awesome. well, I can't wait.
Those textures are gorgeous, very well done. But won't they look out of place with NV's outdated textures? Or do these new textures apply to the vanilla stuff too?
Okay cool. That'd certainly come in handy.
I'm guessing the reinforcement pad works like an airfield, just with vehicles? Or does it just drop vehicles occasionally?
Will there be a min/max range for this ability? It seems like it could get a bit OP with limitless range. You could almost instantly jump heavy weapons behind an attacking force. Lead them out to attack, then micro jump behind them and start bashing on their shipyards. Although if this showcase is anything to go on, it'll only be for smaller ships, which I like.
Ahh, got it. Makes sense, thanks.
I like them, especially the Nod one, but I'm not a fan of the GDI one, it looks a little odd. Maybe if it had a blocky cabin, sort of like what's on the Mammoth or Behemoth, it'd look better?
This is very late, but I realize now the words are literally the name of the song, "Arming to win." And now I feel like a *******.
Am I hearing the words "I'm a mechanical man" in the background there? Whatever the words are, the song is great. I love the shotgun cocking, and it'd fit perfectly with a baseless or commando mission.
*March to Doom plays in the background*
Now this would have been great. Reminds me of both Halo and Star Wars: Republic Commando, but with the C&C skin flawlessly integrated. Although I dislike the Tiberium Wars setting, and the lack of different weapon types, I imagine this would have easily become a multi playthrough game for me, especially with the unrestricted player choice as far as objectives.
I voted. Good luck guys, hope you make it into the top ten. Definitely deserve it, this is one of my favorite C&C mods, easily on par with Mental.
To be honest, this one is my favorite of the two. It's so good, and how Frank did it is giving me both Tiberian Sun and Firestorm vibes. :P
*We're not in Phoenix anymore.
StalinsThighs
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