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Comment History  (0 - 30 of 41)
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

try to delete the GRAPHICDETAILS.xml found in

.../mod foleder/Data/XML

Good karma+1 vote
mirich
mirich - - 41 comments @ Project development Platform

Here is a good reason why they should do it in WC3.

SC2 has better engine, and yes all players can play it with the started edition. But from my point of view it will be better, if they re-texture the old WC3. The devs won't have to struggle with adding campaign or recreating all of our favorite maps from WC3. Plus we'll be able to play most if not all custom maps from the hive workshop.

Good karma0 votes
mirich
mirich - - 41 comments @ Elite's Conflict Mod

It might be a XML file

1. Go to: .../FOC/modfolder/Data/XML and find GRAPHICDETAILS.xml
2. Make a backup of it somewhere and delete it
3. Try to launch the game

Good karma+1 vote
mirich
mirich - - 41 comments @ Republic at War

It would be cool if all the red coloring for the Republic is replaced with grey, after Order 66 in Fall of the Jedi GC

Good karma0 votes
mirich
mirich - - 41 comments @ Republic at War

I use all types of ships to be honest
Having like 30 venators in one fleet is kind of boring and it's killing my will to keep playing

Usually I read on wiki or I watch the TV show to see what fleet is used in the system I try to invade. Some times it's challenging, especially when I invade planet with 6 providences and 30+ munificiens, with only 3 venators. This way kept me playing for months

I would like to see some other ships in the GC

If someone is up for a challenge, I dare you to defend Naboo only with Naboo Fighters and space station lvl 1

Good karma+1 vote
mirich
mirich - - 41 comments @ Republic at War

I noticed that the CIS hypervelocity gun doesn't do much damage and it's at the same cost as the Republic planetary turbo laser, which can destroy a whole Lucrehulk-class in one hit.

Can you boost it's power or at least lower it's cost.

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

You didn't read the README, did you?

Go to .../FOC/mods/mod folder/Data/XML and delete GRAPHICDETAILS.XML

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

I played with a friend Locally with router. I haven't tryed it with tunngle or hamachi tho

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

This was made for testing and the modders probably forgot to reduce it. You can do it by yourself.

Go to .../FOC/mods/(modfolder)/data/XML and open PLANETS.xml. Press Ctrl+f and type the planet name and find this line:

<Planet_Credit_Value>20000</Planet_Credit_Value>

It works on every mod I think. You can balance it the way you like if you're planing to play MP you must have the same data as the other player so make a Backup file.

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

I took the galaxy in less than 20 minutes. Make 2 squads send them on raid and select auto-resolve. BOOM!! You took the planet, if you didn't get it repeat.

It only works at the start of the game, so be quick.

Good karma+1 vote
mirich
mirich - - 41 comments @ Empire At War rebalance

In the vanilla RAW, I didn't had much problems with the CIS fighters overwhelming. I focus on the hangars and the engines, this makes most of the ships useless. I also build a lot corvettes to protect my capital ships. I'm ignoring my fighters, as the modder said they are practically useless. It is harder at the start, until tech 4 the game is pain in the balls. But I prefer to build on the planets, that allow me to build the planetary cannon. Basically they cannot take your planet once you get that, it one shots every ship and it takes 15 secs to recharge.

Quick Tip, don't use the acclamator-class, sell them all at the start. It's the most useless ship in the mod.

Good karma+1 vote
mirich
mirich - - 41 comments @ Elite's Conflict Mod

It crashes when I try to run it.
Does anyone know how to fix it?

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

dude i dont have issues on saving GC and why the hell u put all 4 belators in one fleet. i only use one and it is so OP that he can wipe out like 20+ capital ships on his own. if u combine him with 4 star destroyers u get the best fleet that can win every battle and with the rest 3 can u make aditionnal OP fleets

this is my advice but if u want all 4 of them u can do this - on the top left corner of the fleet managment window there is a small square. put one smaller unit in it and when u begin battle only the unit u putted there will begin the invasion the rest of the fleet is in the deploy box

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

have u installed the patch?

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

i want it too like 2 vs 2 GC and the planet to can have 2 land bases for both players and 1 space station that spawns reinforcements for the 2 players

and the both players units to be as one army but the game doesnt allows it

im looking for forward for another StarWars RTS game similar to EAW but it may never happen. if it happens id like to see like lots of diferent factions and some advanced GC campaing settings: option to ban death star and to chose random factions to fight each other like Empire vs Rebilic or Empire vs Empire

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

nobody can do such mod

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

redownload the mod and try it again without the patch i had a damaged files on my first download

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

if u have more than 2GB ram u need to use RAM FIX even the clean game doesnt work without it

Good karma+2 votes
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

you didn't read the Battlefront Commander Read ME.txt in the mod folder did you

ur fix is on the 3rd line GOD DAMNED read this **** always and dont ask stupid questions that has been aswered in the README texts

Good karma+2 votes
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

the skirmish works fine for me and my friend

if one of u has done changes in a script or other file this may couse such problem

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

1. Delete the folder in mods folder
2. Install the mod again and delete graphicsdetails.xml
3. Try it without the patch (i had the same problem it the patch had dameged files idk why)
4. If it works redownload the patch or play without it and if it doesn't work idk what else could it be

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

the Devs havent whritten the units INFO thats why u get this "MISSING" texts

i hope they find time to do it or at least to put the names

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

yep rarely me and my buddy get a sync error for long games but its mostly playable

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

press Ctrl+A and you'll select all your units this key is from the base game didnt u knew it

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

i play on GC and LoL the ships spawn so many fighters like i have 10 venators and they spawn like 200+ squadrons and if we count the cis theres like 500+ fihter squadrons and makes my game lag a bit but its still playeble xD

its a lot of fun tho

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars Battlefront Commander Patch 1.03

u got the point mate im dealing with executor class and bellators idk what the hell is going on and in skirmish i can build one and the AI builds 3-4 or even more and thats ****

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars Battlefront Commander Patch 1.03

the Bellator-class isn't that strong for a dreadnought ship u just need to destroy his sheld with some bombers after u down his shield aim for the hangar and he spams a lot of fighters and only 1 or 2 (I don't know exactly I'm tearing him down too quick to notice) Interdictor-class not SSD

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

I dont know about the mandalorians but the Slave I units are nigtmare for the fighters or the corvetes

Good karma+1 vote
mirich
mirich - - 41 comments @ Star Wars BattleFront Commander

I experience crashes on start up with the new patch

Good karma+1 vote
mirich
mirich - - 41 comments @ RHS: Armed Forces of the Russian Federation (A3)

This thing has efective range up to 30 kms I heard! If you put one S-300 in the middle of the island nobody will be flying around xD

Good karma+1 vote