Would it be possible to make MTB's reanimation an optional file?
Would it be possible to make MTB's reanimation an optional file?
When I kill a shark I get booted to the main menu and the console say "
VM execution aborted : tried to read from address zero.
called from FlatNumber.PostBeginPlay at boa.ipk3:scripts/actor/gatekeeper.zs, line 880"
what do I do?
Q1 would have been impossible currently
I chapter 3 still coming out in Q1 or is it being delayed to Q2?
This looks awesome! I can't wait to play it.
How do you get the flashlight to work?
you should probably mention that in the description for people like me who use .bat files or other means
The .bat file I used to launch it only contains
"@echo
start gzdoom.exe -file TotalChaos.pk3 -file Flashlights_BD.pk3 -file PyWeaponWheel_v0.3.pk3 -file T64-Player.pk3 -file T64-Weapons.pk3 -file TotalChaos-T64Patch.wad"
I am now having a different problem, Imgur.com
The weapons shown in the video don't show up
I was using the version of gzdoom provided by total chaos
I used the same load order as suggested and only downloaded the files this page links to
gzdoom gives me an error looking for that texture in the player pk3
When this mod is finished will you remake it's companion mod Point of View?
Mine60000
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