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*Description Coming Soon* Community requests are worth while and they typically benefit your mod in the long term, because if you don't take community requests then you're just a dick, unless you have good and wordy reasons not to.

Comment History  (0 - 30 of 47)
MickeyYoofers
MickeyYoofers - - 47 comments @ Solitude

Sucks to see it gone for good.

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ Black Mesa: Green Forces

That's because they said they are looking for more people.

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ Quantum Paradox

Oh, I thought it was in Virginia, lol

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ Quantum Paradox

Always great to explore anywhere outside Eastern Europe when it comes to the Combine-occupied Earth.

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ Operation: Black Mesa

I'm okay with your decision on that, frankly.

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ Half Life 3

Don't we all wish Half-Life 3 is a thing?

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ Doom 64 for Doom II

I too wish for that lasergun or Unmaker to be in D64 For D2, but I think your only hope is to have them experiment with the Steam version of Doom 64 to allow for that.

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ Peer Review

So, Will Black Mesa (video game) assets be used or not?

Good karma-2 votes
MickeyYoofers
MickeyYoofers - - 47 comments @ Black Mesa: Insecurity

I wonder what Insecurity is up to, now

Good karma+2 votes
MickeyYoofers
MickeyYoofers - - 47 comments @ The Klappspaten Addon

I have a suggestion: Expanding upon first person execution by adding the pistol punching (could be used to repurpose the pistol punching sprites which is still found in v21's files) and shotgun bashing variants

Good karma+2 votes
MickeyYoofers
MickeyYoofers - - 47 comments @ Brutal Doom v22

FAKE

Good karma+5 votes
MickeyYoofers
MickeyYoofers - - 47 comments @ XV117

I wonder what your mods are up to.

Good karma+2 votes
MickeyYoofers
MickeyYoofers - - 47 comments @ XV117's Monster Expansion - 1.2-Pre3

It ain't no Project Brutality

Good karma-2 votes
MickeyYoofers
MickeyYoofers - - 47 comments @ XV117's Monster Expansion - 1.2-Pre3

I could talk with XV117 about including cacodemon variants into the Monster Expansion but I don't know if he ever plans to do it.

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ Shield Sphere

The riot shield from XV117's mutators would be much convenient to have than the shield sphere.

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ V5 Addon pack for PB3 0 Ver6

Late reply but the Bayonet should also have a kick combo as well as slashes and thrusts

Good karma+2 votes
MickeyYoofers
MickeyYoofers - - 47 comments @ Tomtefar's Extension V1.12

The riot shield sounds like it would be fun to have but I'm not sure if Tomtefar1988 would ever want to add it in his mod, regardless of what approach is taken on the shield.

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ Brutal Pack V10 Unofficial

I wonder if you're going to add the pistol punch, it could be mapped in the quick melee key.

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ Brutal DOOM - Mutators 1.5.4b | For v21 version

I found a bug: Meatshield shows up after reloading your pistol paired with a riot shield.

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ DOOM 2016 Arsenal - v1.1 Beta-(20/08/2019) Outdated

That would be very swell.

Good karma+3 votes
MickeyYoofers
MickeyYoofers - - 47 comments @ XV117's Monster Expansion - 1.2-Pre3

You shouldn't expect every enemy from PB to appear in the Monster Expansion for balance and distinction reasons.

However, you should be glad that your favorite Realm667 enemy will probably appear in this mod lol

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ VGames

What about adding in the riot shield as a usable weapon obtained from the Z-Sec Riot Troopers in Perfected Doom 3?

Good karma+3 votes
MickeyYoofers
MickeyYoofers - - 47 comments @ XV117's Monster Expansion - 1.2-Pre3

Because Das_M told him to do it because XV117 uploaded the V21 adapation without Das_M's permission which sucks.

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ Doom 64 for Doom II

Sweet, will there be an unmaker?

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ Beyond Hell and Earth for Brutal DOOM v21 | V2

Finally, we got to see Beyond Hell and Earth return and now compatible with the V21 beta. It's such a nice mappack with some kinds of goodstuff added there yet it wasn't complete.

Perhaps you could finish the mappack as well (if the author wouldn't care) as adapting it if you know how to make maps and use some of the aspects of the Map Enhancement system to make it more solid and more elegant. You could even take a different direction from what Project Brutality is taking so the drama from the past concerning the whole "taking assets" thing wouldn't matter. Plus you may be able to add more monster variants and stuff to keep it fresh and interesting.

Good karma+2 votes
MickeyYoofers
MickeyYoofers - - 47 comments @ Playstation Doom For Brutal Doom (Final Version)

Recently, This should be updated to be compatible with V21 Beta, period.

Good karma+1 vote
MickeyYoofers
MickeyYoofers - - 47 comments @ Doc's Doom Mod

I wish it's still here!

Good karma+1 vote