Sucks to see it gone for good.
That's because they said they are looking for more people.
Oh, I thought it was in Virginia, lol
Always great to explore anywhere outside Eastern Europe when it comes to the Combine-occupied Earth.
I'm okay with your decision on that, frankly.
Don't we all wish Half-Life 3 is a thing?
I too wish for that lasergun or Unmaker to be in D64 For D2, but I think your only hope is to have them experiment with the Steam version of Doom 64 to allow for that.
So, Will Black Mesa (video game) assets be used or not?
I wonder what Insecurity is up to, now
I have a suggestion: Expanding upon first person execution by adding the pistol punching (could be used to repurpose the pistol punching sprites which is still found in v21's files) and shotgun bashing variants
It ain't no Project Brutality
I could talk with XV117 about including cacodemon variants into the Monster Expansion but I don't know if he ever plans to do it.
Can agree on that one.
The riot shield from XV117's mutators would be much convenient to have than the shield sphere.
lol
Late reply but the Bayonet should also have a kick combo as well as slashes and thrusts
The riot shield sounds like it would be fun to have but I'm not sure if Tomtefar1988 would ever want to add it in his mod, regardless of what approach is taken on the shield.
I wonder if you're going to add the pistol punch, it could be mapped in the quick melee key.
I found a bug: Meatshield shows up after reloading your pistol paired with a riot shield.
That would be very swell.
You shouldn't expect every enemy from PB to appear in the Monster Expansion for balance and distinction reasons.
However, you should be glad that your favorite Realm667 enemy will probably appear in this mod lol
What about adding in the riot shield as a usable weapon obtained from the Z-Sec Riot Troopers in Perfected Doom 3?
Because Das_M told him to do it because XV117 uploaded the V21 adapation without Das_M's permission which sucks.
Sweet, will there be an unmaker?
Finally, we got to see Beyond Hell and Earth return and now compatible with the V21 beta. It's such a nice mappack with some kinds of goodstuff added there yet it wasn't complete.
Perhaps you could finish the mappack as well (if the author wouldn't care) as adapting it if you know how to make maps and use some of the aspects of the Map Enhancement system to make it more solid and more elegant. You could even take a different direction from what Project Brutality is taking so the drama from the past concerning the whole "taking assets" thing wouldn't matter. Plus you may be able to add more monster variants and stuff to keep it fresh and interesting.
Recently, This should be updated to be compatible with V21 Beta, period.
MickeyYoofers
joined
*Description Coming Soon* Community requests are worth while and they typically benefit your mod in the long term, because if you don't take community requests then you're just a dick, unless you have good and wordy reasons not to.