3D Modeler using 3Ds max. Also experienced in Game Maker, Halo CE (custom edition), animation, texturing.
They are a bit on the high poly side I know but sens the Halo ce engine can't take normals maps I made it a bit smoother with the extra tris.
Tri count around 11,000
Did I completely miss the fact that you're making the mod with Halo CE? :O
I can't believe that! Nice job! :)
Well no......
I was just porting it to CE because it's the only engine I know how to use, because we don't have any one to do all that work for SDK we might just do it in Halo CE.
Great!
Thanks =)
Spooky, there is no person, just arms ;)