• Register

Hi! My name is Martin. I come from a small mountain town in the Czech Republic. As I started playing with computer some time ago it is of course my hobby. As well as books, cottage, tourism, history and military.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS CoD2 Panzer2 tankride (view original)
CoD2 Panzer2 tankride
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
SPi-99
SPi-99 - - 786 comments

My arrows lol xD This works good now? Great work!

Reply Good karma Bad karma+5 votes
rr016
rr016 - - 124 comments

I loved your arrows so much that I decided to put it in my testmap :P

@Mch2207Cz, I left my comments here: Moddb.com thank you also for correcting the flak88 and its radius! How did you fix that, when I gave the trigger_radius K/V of script_flak88 1 it didn't work? Maybe it was because I placed it inside the flak model?

Reply Good karma Bad karma+3 votes
MCh2207Cz Author
MCh2207Cz - - 2,073 comments

yes - i also post all my replies to your article above.

P.S. i think the flak88 radius didn't work for you because it was touching void (space outside of skybox). i had to move the radius_trigger outside of flak88's center in order to avoid that.

Reply Good karma+2 votes
rr016
rr016 - - 124 comments

I did a couple more tests and actually the void isn't the problem. I'm not sure why my setup didn't work, I basically copied your layout? Whatever, at least I have a working flak :)

Reply Good karma Bad karma+3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Working on fixing this bug: Moddb.com