Awesome work guys!
Its been a long time, but good to see things are still moving :)
Awesome work guys!
Its been a long time, but good to see things are still moving :)
Not really sure sorry. I very much doubt i will, due to the pressures of university and trying to find a job at the end. Don't 100% rule it out for me but its very unlikely.
Thanks for the kind words guys. It means a lot :)
Mike
Thanks very much :)
I hope so to.
Mike
I can do prop modelling and texturing (although i can't make my own. I can apply ones I can find)
I'm not sure how much time i would have but if you guys have a jobs list I'll see what i can do :)
In terms of a portfolio, i have these two videos of what i've done with my new software.
Youtube.com
Mike
You have put out a lot of good updates recently :)
Keep up the awesome work :)
Mike
Its one of the two main upgrades in the Imperial Citadel.
Mike
BigHtown didn't do any of the physical voice work.
He wrote some of the voice lines.
Mike
The files you need to change to .big are 0ECUnitVoices.gib and 0ECUANBeta.gib
Mike
The files you need to change to .big are 0ECUnitVoices.gib and 0ECUANBeta.gib
Mike
Change all the .gib files to .big and then run it using the zero hour .exe file and it will work fine :)
Mike
That looks pretty fearsome :)
Keep up the good work :)
Mike
In the current beta, UAN are the only playable faction however we are working on WEA and AC for future releases :)
Mike
I will consult the team on this :)
If you see people having trouble and you can help, feel free to post :)
Mike
you can use the print screen button to get a picture of your main directory :)
Mike
The readme is inside the main .rar archive.
Mike
In all likelyhood, one at a time. This allows us to put all efforts into 1 faction at a time to make sure they are totally finished :)
Mike
Your sure your running our .exe?
Your sure you putting the whole file into the Zero Hour directory?
You can also only have 1 directory ;)
Can you send me a pic of the directory please :)
Mike
The scimitar wasn't based on the sentinel :)
Ours is more of an artillery rather than a semi-epic unit :P
Mike
ok, i would reinstall zero hour and repatch.
Then extract the whole .rar file into your zero hour directory and run it from the .exe we provide.
Mike
We haven't gotten to the sub divisions yet :)
Mike
If anyone is having trouble, I would recommend going either here - Forum.falloutstudios.net or to the Readme file in our .rar archive for installation instructions.
I hope these can help you with your problems.
Mike
you sure you're running it from the EClauncher.exe file?
It won't work from the Zero Hour.exe file
Mike
you sure you don't have any other mods installed and you dragged the entire contents of the .rar into your folder?
Mike
It works for me and i have vista.
Are you sure you have patched the game?
Does it give you an error message?
Mike
mbob61
Mike joined
I'm the proud leader of the "European Conflict" mod for Zero hour. I also work on a number of other projects but i am also looking forward to expanding my modding horizons.