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Interests: Graphic designer, programming, web design, scriptwriter... Test and refine the games I've changed! :)
Occupation: Web design, computer technician, mooding (improving old games like BoD), Writing my books...

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Writers For Hire

Writers For Hire

16 members Arts & Literature

There are a lot of writers on IndieDB looking for some sort of work on a video game. They don't know how to code or anything like that. But they can tell...

Post comment Comments  (0 - 10 of 16)
Hels
Hels - - 84 comments

Ei, este mod tiene una pintaza, pero no logro rular el Blade original... Funciona con el remastered o lo podrías adaptar? Un saludo, fiera!

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MBK_MBK Creator
MBK_MBK - - 176 comments

He respondido a su pregunta, en el mensaje privado.
En el archivo "léeme.txt", hay información útil acerca de cómo instalar el mod H, errores conocidos, posibles soluciones, características, etc...
Para instalar el mod H, use el juego original del año 2001, luego sólo reemplace los archivos originales con los archivos modificados.
Salud y gracias. :)

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sargon413
sargon413 - - 1 comments

i need some help. i tried almost everything to do and my mod is not working.
i copied all files from hyperbroean mod to BoD folder and tried to run the game but the game just show intro scene and exit after that (no menu screen). i followed the instructions but i cant seem to get it right. what am i doing wrong? i know its too much to ask but can you give me complete instructions to what should i do.
note: original BoD game is working fine but with hyperborean files its not working

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MBK_MBK Creator
MBK_MBK - - 176 comments

Sorry, I am not sure about how could be, seems little odd...
Well, have you tried the "english version" with your "english original game"? Make sure that you install the correct version to your original game.
The "Hyperborean mod" can not work well with another mods. The "H mod", only works in the original game; without anything else.
Make sure about the files of the "H mod"; may be some file is missing. Try to download again from this web site; and do not forget to make a "safe copy" of the files.
The instructions are in the "Readme file"; I can not say more "steps" or "tips", because you only have to do: "replace all the old original files, with the new modified files".
Also, make sure about the "Video mode" selected; because it should be the one wich works well in your PC.
And, make sure about the files in the folder "Bin", where the file "Blade.exe" is; with the ".dll" files...

Greetings, thanks and sorry for the old mistakes in the code...

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MBK_MBK Creator
MBK_MBK - - 176 comments

- STATE OF DEVELOPMENT:

· I have divided the "Hyperborean mod" into more versions, trying to organize all the pending work that I want to do; (the list of improvements and modifications already has 20 pages in A4 format). Don't worry, these errors that inhibit saving-loading, are corrected.

· Version 1.6 consists in to add new events and dialogues on all maps; are: 33% finished.
I am already developing Version 1.7, which consists in to add 40 achievements and 12 complex rewards, that change the whole game; are: 80% finished.
And also, the Version 1.8, which consists of many more "game modes" and others complex gameplay improvements; in addition to HD textures; are: 89% finished.

· State of the work:
In V1.5.2, the improvements finished are: 75.
In V1.8, the new improvements finished are: 75. In progress are 27.
Total improvements are: 177.

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Guest
Guest - - 689,565 comments

Hello and good time of the day to you. I have a question about the Blade Of Darkness and I hope you'll be able to help.

I'm trying to make a simple mod which increases number of shields in the inventory. While i'm able to pick up as much shields as I want, once I save the game and load it, the game resets to the default amount of 3 shields, deleting any extra shield I've had and not allowing me to pick up any extra shields anymore.

Ahve you ever resolved this issue? Which file should I edit and what changes should be made? Thanks.

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MBK_MBK Creator
MBK_MBK - - 176 comments

Sorry, but this web page removes some characters that i have typed; and it doesn't show all the code I've written.
If you can, please send me an email to my address and I will send you back everything I have written; here is my email: mbeastking@ gmail.com

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MBK_MBK Creator
MBK_MBK - - 176 comments

Greetings, thank you for your comment.
Yes, in the Hyperborean Mod V1.51 that I have made, I have added the idea that you suggest. More than 7 years ago I did that and now I do not remember exactly... sorry.
Well, the problem should be the variables "maxShields" and "maxWeapons", which are also in some code of "C language" files. You can search for those variables in all *.py format files, using the "Notepad ++" program.
Also, there are several files that must be modified for to work well, so that the game correctly saves and loads the shields and weapons. For example:

- IN THE FILE ../Lib/Scorer.py PUT THIS CODE AND REMOVE THE ORIGINAL-OLD CODE:
## WEAPONS AND SHIELDS IN THE INVENTARY.
# 8 SLOTS TO WEAPONS. +1 SLOT TO BLADE OF LIGHT. *** TOTAL, 9 SLOTS. ***
RInitAlpha = [1.0,0.4,0.3,0.2,0.1,0.08,0.05,0.025,0.015]# RInitPositi
#
wRightHand = ScorerWidgets.B_HandWidget(wFrame,"RightHand",150,150,"Right",RInitAlpha,RInitPositions)#
#
# 5 SLOTS TO SHIELDS.
LInitAlpha = [1.0,0.3,0.2,0.1,0.05]# LInitPositi
#
wLeftHand = ScorerWidgets.B_HandWidget(wFrame,"LefttHand",150,150,"Left",LInitAlpha,LInitPositions)#
#
wArrowInfo = ScorerWidgets.InvArrowsControl(wFrame,"ArrowInfo",150,150,char,wants_auto_scale)#

- IN THE FILE ../Lib/Basic_Funcs.py LOOK THE CODE OF class PlayerPerson, AND INSIDE THE FUNCTION def __init __ (self, me) ADD THIS CODE:
inv = me.GetInventory()
inv.maxObjects = 1000000#
inv.maxShields = 5# #inv.maxWeap *** NOT USED BECAUSE IT CAUSES ERROR WHEN THE LIGHT SWORD IS TAKEN.

- IN THE FILE OF THE LAST MAP, "../Maps/Chaos_M17/DefFuncs.py", PUT THIS CODE:
### Imports TO CORRECT INVENTORY ERRORS. CORRECT THE MAXIMUM NUMBER OF OBJECTS, WEAPONS AND SHIELDS, WHICH ARE STORED IN THE INVENTORY.
import Basic_funcs#
import Bladex#
char=Bladex.GetEntity("Player1")#
inv = char.GetInventory()#
inv.maxObjects = 1000000# inv.maxWeap *** 8+1.
inv.maxShields=5#
###

- ON ALLTHE OTHER MAPS, PUT THIS CODE IN EACH FILE CALLED "DefFuncs.py":
### Imports TO CORRECT INVENTORY ERRORS. CORRECT THE MAXIMUM NUMBER OF OBJECTS, WEAPONS AND SHIELDS, WHICH ARE STORED IN THE INVENTORY.
import Basic_funcs#
import Bladex#
char=Bladex.GetEntity("Player1")#
inv = char.GetInventory()#
inv.maxObjects = 1000000# inv.maxWeap
inv.maxShields=5#
###

Well, as I see in the files that I modified, this should work...
If it does not work well, or if you have any other questions, I recommend that you ask in the "Arokhs lair" forum, if it is still active. Arokhslair.net

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medakakurokami084
medakakurokami084 - - 2 comments

Hola me descargue tu juego hoy especialmente la version 1.5.1 Y cuando lo abro me sale este error error player 1 not declared.py

no respondas el otro mensaje del miembro "guest" ese fui yo xd

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MBK_MBK Creator
MBK_MBK - - 176 comments

Saludos.
Ese mensaje, "player 1 not declared.py", es debido a un error en el código Python. La Versión 1.51 del Mod tiene numerosos errores en el código, que impiden guardar-cargar las partidas. Pero debería funcionar, es decir, que se puede jugar el juego con el Mod Hiperbóreo.
La instalación del Mod debe ser así: reemplaza los archivos originales por los modificados; o sea, reemplaza la instalación original sin ninguna otra modificación ni alteración, por los archivos del Mod Hiperbóreo. El juego original debería funcionar con el Mod Hiperbóreo, si no tenías otra modificación antes; porque no es compatible con el código de otros mods ni de BoDLoader. Esto está corregido en la Versión 1.6.

Para verificar dónde está el error en el código, activa el "Modo Debug" y usa la consola Python.

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medakakurokami084
medakakurokami084 - - 2 comments

Ya logre arrancar el juego pero pasa que al ponerlo en pantalla completa o ventana en una resolución menor a 800x600 no puedo ver las letras y si aumento el tamaño se vera la imagen cortada y letras borrosas

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