Excellent work!
carma95\DATA\RACES
// Initial timer count for each skill level
Carmageddon's timer (also used in the Splat Pack) can't display times over 19 minutes and 59 seconds, even if the actual time remaining is higher. If, for instance, the current time remaining is 23:18, the HUD's timer will still display 19:59. When the time remaining decreases back to 19:59, it'll resume showing time correctly. The correct time can still be seen in the map screen.
Type IBETYOUCANTPRINTCUNT and F8 for freeze/unfreeze timer.
There are hack attempts but they make peds disappear at times and even sometimes the game crash upon exiting the race.
1. carma95\DATA\GENERAL.TXT (FOV = Camera angle)
2. IMHO Carmageddon 1 with 3dfx is quite ugly. C1 isn't a game made for Glide mode.
C2Adv is a stand-alone version and doesn't need the gog copy of C2 in order to play it.
Try moving the carma95 folder to a location which has a shorter path name. For example: C:\Users\mastro\carma95
C2Os a stand-alone version of C2 and doesn't need C2 in order to play it. Only use the CARMA2_HW.exe to run the game.
In the ddraw config carma95/DDRAW.ini (opens with notepad fine) you should have windowed=false to get full screen.
Mastro666
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