The requirements are a bit higher due to the textures/shadows. If your graphics card has more 4GB or more of dedicated VRAM it will work perfectly.
The requirements are a bit higher due to the textures/shadows. If your graphics card has more 4GB or more of dedicated VRAM it will work perfectly.
Download R20 : Tinyurl.com
This only works for KW, not TW.
R19 and the 4k mod had similar objectives set out as bandage, to improve the vanilla game. 1.02+ R19 is the multiplayer standard at the moment, and the 4k mod is desiigned to work with those maps, and by extension 1.02. A lot of stuff you find in bandage is also in 1.02+ R19.
1.02+ has had a 10 year history, but here is the change log of release 19 it minus the qol and bunch of other stuff that were inherited from my earlier 1.02+ project that ended up in R19 as well.
Docs.google.com
You can combo this with the R19 map packs to get a lot of the fixes found in that. This isnt going to work with bandage (yet), but I have made it work with the popular 1.02+ r19 map packs. You can get those here:
Tinyurl.com
It wont work with other mods, but it will work with 1.02 and be compatible with multiplayer. I also made this to work with the 1.02+ R19 map packs that you can find here:
Mega.nz
Well yeah. They don't do friendly damage (that applies to any patch after tw 1.05).
I made a mistake with the alt rocket trails, it's fixed now. Just redownload it and run the installer again.
It will work on custom maps, yes. Not sure what the point is of having it load in worldbuilder.
Even better, you wait until R19 (which I’m working on right now)
You need a decent pc to run this, some graphics card with 4GB of ram or more.
Theres an uninstaller in the apps and features of windows. Though really you dont need 4k resolution for this, thats just the name of the project.
Run the game before running the installer and it will work.
Make sure its a version of kane's wrath from either origin or steam, I cant guarantee versions obtained elsewhere will work.
The installer checks for the registry being populated or it will spit out that message, so in your case it didnt exist since it was a new installation that didn't have a first run. The installer also will close the game if its detected to be open to make that error disappear, since if the game is open while trying to copy files it won't be able to.
It was good that I didn't do it for TW3 since I have steadily been improving this, as you can see in the update log when expanding the description here. I'll eventually get to it but I'm busy at the moment with a community patch, but eventually it'll materialise. I'm also a multiplayer guy and so my goals are to get more people into Kane's Wrath multiplayer, this project here works with other players online who dont even have it installed, and the 1.02+ r18 map packs have features and additions from this 4k pack here that are found nowhere else.
There's multiple mods in this and some of them only work when those map packs are installed.
Without going through command post (the application to download that) here is a direct download link:
Drive.google.com
Note: you will need to install the 4k add-on afterwards again as this will remove it from the config file (but if you install 4k addon after it will work).
If you want to see even more stuff, like command post having night lights, ceramic armor texture swaps , animation fixes and much much more you should check out the 1.02+ r18 maps (if you havent already). I patched those with even more stuff as to maintain compatibility online with the rest.
here is no need to update that, in fact the latest had issues iirc with the game. That option to enable CAS is inside of the installer I made, you just have to tick that and it'll work. There's a bunch of other options in there concerning 1.02+ maps as well and shader stuff. Glad you like it! That was the goal of the project, plus I just wanted something that looked nicer on my high res monitor.
Fixed. Redownload it here and see if it works for you.
It's possible as far I'm aware but the issue is every map in the game would need to be retextured.
Maybe later in the year I'll work on that, at the moment I'm busy with other things.
I moved that to the "Alternate Version" of this. This one has the original nuke in it.
Link to that download: Indiedb.com
I didn't alter them from the 1.02+ patch, but I've updated the installer and download here to include the option to enable them.
Just redownload this here and enable it in the installer, and it'll work.
I've got the trails option in my installer, but I want to see if I can improve them further first before I update it silently here to include that feature.
Noted. I'll have an option to enable that in an update, I might even update this here in the next week or so to include that.
As for quad turrets, CGF removed them instead of fixing the desync associated with it as it would've would affected balance too much, especially since multi mcv tactics are already the best.
This has been incredibly time consuming and has taken its toll on me. I don't really want to do it for Tiberium Wars, especially since I don't have the same passion for that as I do for Kane's Wrath.
I've achieved what I set out to do here and I'm more than happy with the final result.
Yes, there are normal and specular maps
Close the game when running the installer - I shouldve closed it automatically at the time.
Edit: The updated installer closes the game automatically now.
masterleafcnc
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