Wow, it's looking like it's going to be even better than Flesh. I'm looking forward to seeing more!
Wow, it's looking like it's going to be even better than Flesh. I'm looking forward to seeing more!
Excellent! It's so soon, I can almost taste it! No chance of a collector's edition though?
Wow an early 2012 release would be great! Glad to hear everything's going smoothly. And those screenshots are simply stunning. Can't wait!
Excellent! The environment's looking quite detailed and atmospheric and the map unfolding animation looks very nice.
I got this on steam a few weeks ago. It's an interesting point-and-click style game. Not particularly long, but it has nice atmosphere and it's pretty fun, as long as you're familiar with the point and click genre.
Gotta say those are some very realistic animations. Are they randomized to an extent, or am I mistaken? Overall everything is very very solid and I really look forward to playing this!
Wow, quite a media release! Looking VERY good!
Looks friggin nuts! Definitely will keep me on the edge of my seat! Plus it's got that old school feel that few modern games have. Can't wait!
The animated background for the train part's pretty damn clever, not to mention really nice looking. I like the smoothness of the ladder sequence too! Can't wait to get the crap scared out of me!
Very impressive. I guess a way to make the explosion more realistic is to increase its size and opaqueness slightly. Plus, it's not that the gibs get blown too high or too far, its that they aren't moving at realistic speeds. However, I think everything looks nice right now.
A generally enjoyable mod I'd say. At first, I thought it was one of those "click everywhere" sort of games, but things actually made some sense. Of course, many of the puzzles I solved purely out of luck, but some took logic, which I liked. The only design issue I saw was the performance drop at the medieval level, but it's no biggie. Keep up the work!
Just to qualify what Hannibal0 said, Room Escape is not dead. Nestlings and Post Script were very interesting and I definitely would like to see what you did with this one. Can't Wait!
Bloody stunning. Simple as that.
A reference to The Stand, joe rogers? Well, these voices I did are some of my best attempts. Any closer would require a lot more practice and perhaps some more aging of my vocal chords. I can't wait for the mod to come out and I hope everyone enjoys it!
What I can see looks pretty solid. I think it might be helpful to add some more light sources, but it's up to you.
Can't wait to see this running on my comp!
looking very impressive!
Looking quite crazy!
As always, the lighting is superb. Hope to see more soon!
Once again another great update! The addition of the new animator to the team is particularly thrilling, since those old hl2 zombie animations were horribly out of place.
Looks great!The model's coming along very well and the environment is looking very dystopic. Keep it up!
Yep, hope we can make the deadline!
This sounds like it will suit the setting exceptionally well. Great job!
Best of luck on this project, Garrador!
Sounds quite interesting and unique.
Gotta be the most realistic grasswork I've seen in a game. Ever. I swear, you gotta make valve jealous.
That's a very unique mask. Hope to see some more!
Quite an interesting sounding mod. I like the style of architecture. Keep up the work!
Some very good news! Didn't know that visage was already that far along.
I swear that finding a missing person has been used more often than investigating something for an article, but I'll take your word for it that the new story is better.
Quite a handsome media update as well. The knife looks fittingly gruesome and the new level screenshots are amazing as always. I would not say that the train station is blocky considering there is a limit to how fancy a train station's architecture can really be.
Master_Of_Hiddenry
Aaron joined
Semi-Serious Gamer. Specializes in level design, but also versed in texturing, sound (including music), and art. Currently working on mods Arieite Dreams and Room Escape.