Yes, although there are some bots that fill some of the empty slots at low occupancy hours.
Yes, although there are some bots that fill some of the empty slots at low occupancy hours.
If you have any issues, please see the Troubleshooting Forum: Dethklokclan.enjin.com
Stats V2 is what switches out the Master Server. There is nothing else to installing the mod. But the servers use TONS of custom maps that you should get from the latest map pack (Map Pack V2 now). If you have an account with the Stats V2, it will still work.
As we're unassociated with EA or DICE, we couldn't get anyone's stats. This just gets the game to look to another IP for the master server, which lists all the game servers available to play on. You will have to level up, but it's much faster than normal.
You still have to rank up, but it's accelerated, so you level up much faster.
Make sure to connect to IP first, and then connect ONLY by History tab or Favorites.
For further support, please post in the "BF2142 Troubleshooting" section of the forum:
That's right, because criminals these days use squirt guns! They should tear down all the stores that sell squirt guns, especially to kids! DOWN WITH SUPER-SOAKERS! DOWN WITH FUN WAYS TO COOL OFF ON A HOT DAY!
This is so unrealistic! There's no STD management in the game!
In the movie, the girl says "I know this! This is a Unix system!" Windows is NOT a Unix system. Everyone would have been eaten in the first hour of the park opening if it ran on Windows, no human intervention needed.
Hi! This includes "Stats-Install-V2.exe" which IS the "Reclamation Mod". I added a Readme.txt in the zip for further instructions.
Sorry about that. This listing just started yesterday. I uploaded the Reclamation mod just today. You can also get everything with these links:
Simple Instructions: Dethklokclan.enjin.com
Advanced Instructions: Dethklokclan.enjin.com
Where do I get 3ds Max 3.1? "Autodesk only offers products versions three years back from the current release in the Education Community. The oldest product versions we have are the 2012s. Apologies for any inconvenience." --Source + Versions Links: Forums.autodesk.com
Ah, I found several ways. First of all, you can extract many .exe's with 7Zip. Second of all, even if it says it didn't locate the registry location, it still extracts all its files to C:\users\YourName\Temp\pft1~tmp\\Tools\ . Move around the source files and run the Setup again a few times if you don't see it.
Well, if anything, I would just make a kit of free resources. OpenGameArt.com has a ridiculous amount and under non-restrictive licenses (compatible with the source code).
I would need an editor to even try, and I haven't had any luck with finding the correct registry entry either. Which tools did you use? If I can get any of them to work, I'll give it a try. I have the added problem of using all this through Linux, via Wine usually. Most of it should work though.
Can you specify the full path, with upper and lower case. Get the exact and full registry entry (regedit?). Did anyone else get the tools to work?
I'm not sure this is exactly correct, but based on checksums:
Resources NOT replaced in Redux Mod:
- 3 avp_huds
- 3 avp_rifs
- 54 out of fastfile
I guess we'll have to use the tools to do it ourselves. Probably many of the other files now that I see the credits page, with many resources taken from other games.
I get the predator's arms missing too. It's unlikely to get the same cutoff from the ISP. I have the following checksums:
*AvPRedux2.0part1.zip
md5sum = eae4a31a1c5324b1ec8df3a531f05961
sha1sum = 458357beecd1651c3985dbaa8e92f9cea27d5ec8
*AvPRedux2.0part2.zip
md5sum = 6841ea90559eb8bb93ea4d1fb4ce75f4
sha1sum = 58c2b41bd7b60972bc40ebd7ee7c17a10dc12027
*Directories in main game directory:
ENBSeries, FMVs, __redist, __support, avp_huds, avp_rifs, fastfile, graphics.
If icculus.org as the free source code of AvP that was released, and you replaced nearly all the graphics and other resources, what exactly is left of the original game? Essentially, why isn't AvP with the Redux mod free open-source software for all to play (Fan games are legal and accepted; AvP trademark/copyright all rights reserved)? What's left to replace and can it be replaced?
I also wanted to say, WOW! I'm still downloading, but just based on the screenshots, this looks better than AvP 2!
*facepalm* Are you kidding me!? Did I not specifically tell you to change the "Release Date" on IndieDB to the OPEN release date, where EVERYONE can play!? I've been waiting all month, and you tell us it's CLOSED BETA again!? For F***'s sake, just put "Release Date" as "Q1 2015" (Quarter 1 2015)! If I see another CLOSED ALPHA/BETA TESTING Date as the "Release Date" on here, I will Report this game listing! So far, you've made this into false advertising, and it's harming both community support and the game's reputation! Do you understand me!? 3 Strikes and you're out! You've got 1 chance left, and this is being extremely generous!
Then please change your release date listed here on IndieDB to a PUBLIC release date. Anything else is just closed testing, and anyone visiting this page would think that the game is abandoned or something. As the game is NOT cancelled, please make a good estimate of when it will be released to the PUBLIC, because that is the intent is the listed "Release Date" on the IndieDB.
So, Dec 23 is almost over. I'm guessing there was a delay?
Please tell me it's going to be 64-bit. Even Unreal Engine 3 and Unity 3 games have 64-bit. Most systems now have to use 32-bit compatibility libraries to get anything 32-bit to work now-a-days, and can be a dependency nightmare at that sometimes. 32-bit only would just be a step backward.
Speaking of dependencies, how many is the game likely to have? I'm mainly interested in Linux, but I suppose Windows too.
You say you got Sonic 3D to work?
On the Linux version, I put DUKE3D.GRP in the same directory as eduke32_sonic3d binary and sonic3d bash script, and everything goes well when I run the script, except only DukeNukem3D demo starts instead of Sonic 3D. Is the directory structure supposed to be different or something?
I know you probably use Windows, but I'm sure there are enough similarities that I can get things to work in the same way, so I'd very much appreciate any info on how you got the game to work.
On the Linux version, I put DUKE3D.GRP in the same directory as eduke32_sonic3d binary and sonic3d bash script, and everything goes well when I run the script, except only DukeNukem3D demo starts instead of Sonic 3D. Is the directory structure supposed to be different or something?
MajorLunaC
joined
This member has provided no bio about themself...