PrinceOFDarkness1047 you welcome and i am glad you like it! I will post an update if i manage to upscale the Cinematics. Cheers!
PrinceOFDarkness1047 you welcome and i am glad you like it! I will post an update if i manage to upscale the Cinematics. Cheers!
Hello PrinceOFDarkness1047! No you didnt miss anything. Ive specified in the "Additional Notes" section that i tried to upscale the Cinematics as well but due to some technical issues i have a hard time to make them work in the game itself. Im still looking for a solution though even asking other modders for advice but with no success. So untill i figure this out this is the best i can do. I am sorry!
Age of Redemption Mod it self doesnt have this issue. Its because you are using one of these two texture packs: Neural Redemption and Character Textures Improved. The majority of their textures are 16bit therefore activating the 32bit option automatically carashes the game at start or when loading. In this case you need to do a temorary uninstall of the 3D and Materials texture folders located in your game directory then open the vanilla game through Vampire.exe and go to Options\Display\Advanced Options and check back: texture bith depth: 16bit option then go ahead reinstall the 3D and Materials texture folders and restart AoR this should fix the issue.
Hi Guest and thank you for the kind words i am glad that you enjoy the mod! Torchlight 1 is also one of my favorite games thats why i took my time to create this modpack so others can enjoy the game as mutch as i do.
Youre welcome and i am glad that you enjoy the mod!
Hey there Agonist14 and thank you for stopping by!
1. Try a laa patch from here: Ntcore.com and patch your Torchlight.exe to use more memory,
2. Delete massfile.dat, massfile.dat.ADM, masterresourceunits.dat, masterresourceunits.dat.ADM from: C:\Users\YourUserName\AppData\Roaming\Runic Games\Torchlight and start a new game,
3. If still not working its probably a version mismatch the mod was created and tested on Torchlight 1 v1.15.
I see. Well Titanium Wars did a good job in bringing Tau to a playable state sinse in vanilla its very underwhelming and in my mind having a better artilery unit would be the last balancing factor it needs but you cant have it all i gues. Anyway hope you didnt get me wrong on this one and thanks for your time!
First of all i wish to say hi and thank you for this great mod and second i have a request if you have the time or will to consider sir. Can we have have the Skyray Missile Gun Ship Artilery unit from the Apocalypse? Or if there is a way to import the unit i would do it myself but i need some guidance on how to do it if its possible. As a Tau player im really missing that unit in Titanium and the Broadside Battlesuits Artilery unit its not very effective especially against massed infantry and it comes a bit to late to make a difference while other factions have pretty good artilery units in early stages of the battle.
Mad_Cris
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