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Comment History
Lychy
Lychy - - 30 comments @ Get Your Free Christmas Tree

give item_suit

Good karma+1 vote
Lychy
Lychy - - 30 comments @ Agent

**** yea

Good karma+2 votes
Lychy
Lychy - - 30 comments @ Get Your Free Christmas Tree

Hello,

Could you elaborate on what issues you had while in Windowed mode?
Thanks.

Good karma+1 vote
Lychy
Lychy - - 30 comments @ Resident Evil : Cold Blood

You cant use half life source

Good karma+2 votes
Lychy
Lychy - - 30 comments @ d1_trainstation_05_d

it doesn't work

Good karma+1 vote
Lychy
Lychy - - 30 comments @ Half-Life: Source Update

the mod has died

Good karma+1 vote
Lychy
Lychy - - 30 comments @ Half-Baked

Playing the first chapter crashes the game and gives me this Engine Error:

984/crate_counter_trigger - trigger_multiple: UTIL_SetModel: not_precached: *157

Yes I have set Source 2013 to 'upcoming' beta.

Good karma+1 vote
Lychy
Lychy - - 30 comments @ SWAT: Elite Force

Nevermind I had to turn on compatibility mode

Good karma+1 vote
Lychy
Lychy - - 30 comments @ SWAT: Elite Force

I still can't change the resolution without it crashing after deleting it.

Good karma+1 vote
Lychy
Lychy - - 30 comments @ SWAT: Elite Force

When I try to change the resolution in-game I get this error.

No Label

Crash Time: 04/26/18 16:45:33

OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 1797 MHz with 4095MB RAM
Video: Intel(R) HD Graphics 4000 (3496)

UserName: gatel000
ComputerName: SONYVAIO
Application location: C:\Program Files (x86)\team awesome\S.W.A.T.4\ContentExpansion\System\

SWAT Build Number: 6.4

Error setting display mode: CreateDevice failed (D3DERR_INVALIDCALL). Please delete your Swat4X.ini file if this error prevents you from starting the game.

History: UD3DRenderDevice::UnSetRes <- CreateDevice <- UD3DRenderDevice::SetRes <- UWindowsViewport::Exec <- APlayerController::execConsoleCommand <- UObject::CallFunction [SCRIPT='Engine.PlayerController.ConsoleCommand' OBJ='SwatEntryPlayerController1'] <- UObject::CallFunction [SCRIPT='SwatGui.SwatVideoSettingsPanel.InternalApplySetting' OBJ='SwatVideoSettingsPanel'] <- UObject::CallFunction [SCRIPT='SwatGui.SwatSettingsPanel.InternalDlgReturned' OBJ='SwatVideoSettingsPanel'] <- UObject::execDelegateFunction [(SwatGameSettingsMenu Transient.SwatGameSettingsMenu @ Function GUI.GUIPage.DlgReturned : 006C)] <- UObject::CallFunction [SCRIPT='GUI.GUIPage.DlgReturned' OBJ='SwatGameSettingsMenu'] <- UObject::CallFunction [SCRIPT='GUI.GUIDlg.InternalOnClick' OBJ='SwatGameSettingsMenu_ConfirmResolution'] <- UObject::execDelegateFunction [(GUIDlgButton Transient.SwatGameSettingsMenu_ConfirmResolution_YES @ Function GUI.GUIComponent.Click : 004D)] <- UObject::ProcessEvent [Function GUI.GUIComponent.Click() on GUIDlgButton Transient.SwatGameSettingsMenu_ConfirmResolution_YES] <- UGUIComponent::MouseReleased <- UGUIController::MouseReleased <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick [(NetMode=0)] <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop->GenerateExtraCrashInfo [(GLevel: 'myLevel' PendingLevel: '(NULL)' NetMode: 'NM_Standalone'] <- MainLoop

Good karma+1 vote
Lychy
Lychy - - 30 comments @ Gordon Freakman 2: Kleiner-Life

Fork over the fgd pls

Good karma+2 votes
Lychy
Lychy - - 30 comments @ Neddya

I remember you from Gmod9 Naf's server :D. My name was Gatelych82

Good karma+1 vote
Lychy
Lychy - - 30 comments @ Mystery Combat Man 4 Leak

WHAT THE **** HAPPENED TO YOUR AI_BASENPC.CPP?

Good karma+1 vote
Lychy
Lychy - - 30 comments @ Trash Roofs

Shush

Good karma+1 vote
Lychy
Lychy - - 30 comments @ Onlooking Residents

That's a lot of breens

Good karma+1 vote
Lychy
Lychy - - 30 comments @ Gordon Freakman 2: Kleiner-Life

Make sure Source SDK 2013 Singleplayer is in the 'upcoming' beta

Good karma+1 vote
Lychy
Lychy - - 30 comments @ The Divine Comedy

Google Images

Good karma+1 vote
Lychy
Lychy - - 30 comments @ Taking a nap

This isn't the sky used in the mod.

Good karma+1 vote
Lychy
Lychy - - 30 comments @ SMOD

What happened to d2_coast_03?

Good karma+1 vote
Lychy
Lychy - - 30 comments @ The PTSD mod

nope

Good karma+1 vote
Lychy
Lychy - - 30 comments @ ARFF MOD (Dead for now)

I have a crash on d2_prison_02-03 level transition saying 725/ - func_clip_vphysics: UTIL_SetModel: not precached: *92

Good karma+1 vote
Lychy
Lychy - - 30 comments @ ARFF MOD (Dead for now)

What happened to d2_coast_03?

Good karma+1 vote
Lychy
Lychy - - 30 comments @ Gordon Freakman

Can you give fgd in next update?

Good karma+1 vote
Lychy
Lychy - - 30 comments @ Obsidian Conflict

Do you have half-life 2?

Good karma+1 vote
Lychy
Lychy - - 30 comments @ Obsidian Conflict

Warning: The mountfix will break Source SDK resulting in no grid in hammer when you use a Source 2007 mod.

Good karma+1 vote
Lychy
Lychy - - 30 comments @ Missing Information

nvm fixed

Good karma+1 vote
Lychy
Lychy - - 30 comments @ Missing Information

1.6 Crashes after intro video, Please help.

Good karma+2 votes
Lychy
Lychy - - 30 comments @ ARFF MOD (Dead for now)

ARFF-Life 2

Good karma+1 vote