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Comment History  (0 - 30 of 47)
lorenc12
lorenc12 - - 47 comments @ Call of Warhammer: Beginning of The End Times

Thank you ! I found it. And is it save compatible ?

Good karma+1 vote
lorenc12
lorenc12 - - 47 comments @ Call of Warhammer: Beginning of The End Times

Hi ! Sorry for kinda stupid question, but where exactly can I find the lates patch (the discord one) and how is it different from the version posted here ?
Thank you and keep up with your great work !!

Good karma+1 vote
lorenc12
lorenc12 - - 47 comments @ Stargate Invasion

Hello. Are the Goaul´d already enabled in current GitHub version, or will it come later ? :)

Good karma+3 votes
lorenc12
lorenc12 - - 47 comments @ Stargate Invasion

Hi ! How is the integration of Goau´ld going ? I cannot wait to play them :) Keep up your great work.

Good karma+2 votes
lorenc12
lorenc12 - - 47 comments @ Call of Warhammer: Beginning of The End Times

Hi !I have one gameplay question. I am playing as Chaos Undivided and it´s awesome. But I can´t find the building where can I recruit the Hellcannon.
Can anyone help me ?

Good karma+1 vote
lorenc12
lorenc12 - - 47 comments @ 20170807060522 1

Yes, but these are larger and cooler ! :D

Good karma+3 votes
lorenc12
lorenc12 - - 47 comments @ Stargate Invasion Progress Report July (Week 1)

Looking great ! I look forward to see Travelers ships in the game :)

Good karma+3 votes
lorenc12
lorenc12 - - 47 comments @ Stargate Invasion Progress Report June (Week 4)

Good work and interesting ideas list !!

Good karma+2 votes
lorenc12
lorenc12 - - 47 comments @ Seven Kingdoms: Total War

Hi !
I am trying to increase the number of Kingsguard, so I could have 7 of them with small armies settings.

But every time I try to open "excel-like table" ( main_units_tables) there is an error. It says:
"Link to object is not set to instalation of object" (raughly translated)
v PackFileManager.ExternalEditor.set_CurrentPackedFile(PackedFile value)
v PackFileManager.PackFileManagerForm.OpenExternal()
v PackFileManager.PackFileManagerForm.packTreeView_MouseDoubleClick(Object sender, MouseEventArgs e)
v System.Windows.Forms.Control.OnMouseDoubleClick(MouseEventArgs e)
v System.Windows.Forms.TreeView.WndProc(Message& m)
v System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Then I can´t save the changes.
Any ideas, what is wrong ?

Good karma+3 votes
lorenc12
lorenc12 - - 47 comments @ Seven Kingdoms: Total War

Hi. I tried to do this, but it says this:

"System.NullReferenceException: Odkaz na objekt není nastaven na instanci objektu.
v PackFileManager.ExternalEditor.set_CurrentPackedFile(PackedFile value)
v PackFileManager.PackFileManagerForm.OpenExternal()
vPackFileManager.PackFileManagerForm.packTreeView_MouseDoubleClick(Object sender, MouseEventArgs e)
v System.Windows.Forms.Control.OnMouseDoubleClick(MouseEventArgs e)
v System.Windows.Forms.TreeView.WndProc(Message& m)
v System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Good karma+1 vote
lorenc12
lorenc12 - - 47 comments @ Seven Kingdoms: Total War

Anyone has performance issues with new version ? Previous ones were fine, but now , it´s constant lag.

Just asking, propably it´s some problem with my computer, but I want to be sure.

Good karma+2 votes
lorenc12
lorenc12 - - 47 comments @ Stargate Invasion

Thank you for your response. I am new to SGI ( I only play the latest GD version) so I didn´t know that these ships were in previous versions.

I think the Dadelus Varians ships are perfect for pirates. Travelers would suit better to neutral planets.

Good karma+1 vote
lorenc12
lorenc12 - - 47 comments @ Stargate Invasion

Hi !
I have one suggestion for the future ( I know there are many things which are the priority now ).
It would be cool if the neutral planets would be defended by some special ships from Stargate instead of Tauri ships like now. You could for example use the ship from "Grace" episode of SG1, the ship from SGA "Daedalus variations", some ship designs from "Space Race" or some Traveler ships.
It´s just an idea.

Good karma+2 votes
lorenc12
lorenc12 - - 47 comments @ Seven Kingdoms: Total War

Hi,

I am just downloading new patch and I am sure it will be awesome. The trailer was incredible !!
I would like to thank the developers for their efforts and time they put in this mod.
Honestly, this mod was the sole reason why I bought Atilla this January. And there wasn´t a moment when I regret it. It brought me the real feeling of Game of Thrones. And today´s realease made my day ( I studiing for an exam, but I will have some fun now :D ).

So thank you once more for your work. Enjoy the vacation, you deserve it. And I hope one day you will be back full of energy and ready again to give some light to the lives of GoT addicts like me ! :D

Good karma+4 votes
lorenc12
lorenc12 - - 47 comments @ Stargate Invasion Progress Report June (Week 2)

Good progress !! Thanks for addresing the problems with Titan abilities. I would like to ask about status of Asuran defence station. It´s one of the things I am missing most in current version.

Good karma+1 vote
lorenc12
lorenc12 - - 47 comments @ Stargate Invasion

So I target the planet near which the fleet with Concordia is and than it works ?

Good karma+1 vote
lorenc12
lorenc12 - - 47 comments @ Stargate Invasion

Just checked it and file count is correct.
In the game I didn´t have enough XP to try "place Claudius ship ability" on Hephestus Titan, please check this one as well.

Good karma+1 vote
lorenc12
lorenc12 - - 47 comments @ Stargate Invasion

Hi ! I have an issue with Tau´ri capital ship and titan abilities. The Hyperspeca ability ( on one of the capital ships) doesn´t work and the place AG-3 satelite ability on Hephestus Titan as well. I don´t know if it´s my issue ( file count or something) or it is a bug.

Good karma+1 vote
lorenc12
lorenc12 - - 47 comments @ Stargate Invasion

I looked at it once more and in tech tree there is TODO. But in my attack titan upgrates (I didn´t try it with Atlantis) in almost all abilities there is "string not found". One of the exceptions is Asuran dron frenzy.

Good karma+1 vote
lorenc12
lorenc12 - - 47 comments @ Stargate Invasion

Hello,

i was playing the mod for few days and it´s awesome. Thank you for your efforts !!

Some items in Asuran tech tree misses description ( it says "string not found") but I think you know about it.

I just want to ask about final release here at moddb. Will it include the Goaul´d and Wraiths. I know they are not finished but it could be good to add their old version ( even as unplayable ). Players would have greater variety of races they can fight against.... and if they don´t want play with unfinished races, they would not..... just a suggestion ( and sorry for my English )

Good karma+1 vote
lorenc12
lorenc12 - - 47 comments @ Stargate Invasion

It was my error in extracting files, it works fine now. Thank you for your work !

Good karma+2 votes
lorenc12
lorenc12 - - 47 comments @ Stargate Invasion

Hi !

I have downloaded the mod and the file numbers are as it should be. But when I try to launch the mod, it crashed.

The crash report contained raughly this: C/Users/Admin/App??/local/temp/SinDuM/Sins-Rebellion-v.190-017-03-0120-35-09-11544 ¨

Any ideas what I did wrong ?

Good karma+1 vote
lorenc12
lorenc12 - - 47 comments @ Medieval Kingdoms Total War (Attila Version)

Hi !

Great work with the mod !!!
I have one question. Are you going to add Papal State ? It would be fun to play and good from historical perspective too.

Good karma+3 votes
lorenc12
lorenc12 - - 47 comments @ Medieval Kingdoms Total War (Attila Version)

Someone calls it history ;)

Good karma+8 votes
lorenc12
lorenc12 - - 47 comments @ Medieval Kingdoms Total War (Attila Version)

Please stop crying here! Magyars where marauders mainly in 9th and 10th century, later they settled. Yes they still used lot of light cav and horse archers, but ALSO had some heavy units.
Most of the current Slovakia was under hungarian control, so it is logical that they have some slavic looking units as well ;)

Good karma+1 vote
lorenc12
lorenc12 - - 47 comments @ Seven Kingdoms: Total War

If the developers would like to do the kingsguard, there are ways how to do it. For example have unit of just 7 men. I have 45 men units of knights in my settings and they cost 1600 gold. So the Kingsguard unit ( with men stronger then knights ) would cost around 300-500 gold. There would not be OP superunit but cleverly used ( raising morale in your week spots, hanting enemy general, helping with some abilities.. ) could help you win the battle.

Good karma+1 vote
lorenc12
lorenc12 - - 47 comments @ House Hightower (the Reach)

Wow, amazing !!!

Good karma+2 votes
lorenc12
lorenc12 - - 47 comments @ Call of Warhammer: Beginning of The End Times

I have a question. Every time I play custom battle I have a CTD after while. It says something like "We were unable to stop Chaos, so it spreads over whole world". Is there anything I can do, except waiting for 1.5 ?

Good karma+1 vote
lorenc12
lorenc12 - - 47 comments @ War of the Silmarils

Nice pictures. Good to see further progress ;) Good job !

Good karma+3 votes