Paste the filehere: *:\Steam\steamapps\common\Total War WARHAMMER III\data
Paste the filehere: *:\Steam\steamapps\common\Total War WARHAMMER III\data
--Update---- Cath minor tweaks.
* Added Breton formations to kslev and cath cavalry (Yes even flying cav) - Lancers
* Added bigger explosions to cath lanterns/junks, tiny buff with more graphics.
* Iron hail gunners now have 40 max range and charging them head on... bad idea as they will get in one volley before you connect with melee. Take them out with ranged units asap and avoid head on-charges with infantry. Cav charge them- Iron gunners also now have defence stance buff.
* Modified cath rockets with a secondary effect for more "eye candy flavor"
* Buffed unit defences a little more, give or take adds 3 mins of battle time.
* Edit unit scales, khorn you will notice/kislev/Kath resised some lords.
^ Was making sure these edits will work in the future without issue, and they do.
* Recent changes: Added snipe to kieslev archers, edited cav charge mass.
Yup, uploading a diferent variant now. Try the other as some people need the prefix and movie pack format and others dont.
Oddly for myself the old variant worked but doing it this way works for everyone it seems.
For advice, tips and guides to modding the file yourself or importing the mod to data/pack using rusted pack file manager go here as I set up a post covering how to mod the game and make your own edits. Steamcommunity.com
Paste the file "Invis_LongerBattles_preworkshop" here: *:\Steam\steamapps\common\Total War WARHAMMER III\data
It's no longer being updated due to me finding the game to not be worth my time, I have returned to atilla,rome2 and warhammer 2.
you'd have to revert to a older version of the game to play this now I'm afraid.
"Not currently working due to pack file manager not being able to open the new file"
> Will update ASAP <
Updated for new DLC.
New units added to all factions- old units given to new factions -
Multiple other fix's -
[Update late july-aug]
Lui bei helmed and reskinned.
Bodyguard units now wear armor and capes- "Historic mode"
-Reskinned spear guards
-Reskinned gongsu zan
-Reskinned general common weapons
+Bug fixing/ cav charge fighting moral loss. "Cavalry can route enemies faster than infantry"
Changes since last version/orig. 26-07-2019
1: "All but water/strat han female generals are set to never be born, never spawn and be generated.
Workaround -> ""You can still get metal/earth female's by arranging marrages"" as i have not found the code that dictates arranged marrages character generation yet.
2: All female generals aside from water are set to be destroyed and never spawn in the generator
"This should essentualy mean -> All your daughters should be strategist/water generals, and no women should be generated in the canditate list aside from the odd water general "Aka" administator/wife.
------------------------------------------
Update coming-
Should pop up after you win a battle.
"If there was any loot"
Update 20th] -
-Tweeks to crossbow damage-"More seperation of damage between heavy and medium"
-Tweeks to unit weapons- "few unit weapon swaps"
-Tweeks to minister positions-
-Tweeks to recruitment "Caocao now has access to xiling cav" shu/wu "No more"
-Tweeks to repeating bow damage.
[UPDATE 16-07-2019]
:Reskinned male/female common strategists
:Reskinned earth and metal armor for generals.
:Tweeked birth rate to lesser.
:Tweeked Repeating crossbow's to do less damage.
:Added child birth sex modifiers. aka "Male to female ratio"
^ W.I.P let me know if it works as i've found not many daughters were being born before.
[Update 14-07-2019]
"New skins"
Xihou Yuan
Xihou Dun
Cao Cao
Dian Wei
Jade dragons
Heavy tiger and leopard cavalry
Tiger and leopard Cavalry
----DONE-------
> [Horse reskin] [ALL HORSES]
[Hero mount and Elite unit mounts effected]
[Update 14-07-2019]
Tried to create new skin for Xihou_Dun [Game hardcoded]
"New skins"
Xihou Yuan
Cao Cao
Dian Wei
Jade dragons
Heavy tiger and leopard cavalry
Tiger and leopard Cavalry
----DONE-------
> [Horse reskin] [ALL HORSES] W.I.P
[Hero mount and Elite unit mounts effected]
[Update 13-07-2019]
Fixed the exploit that allows you to have free cavalry armies, "Reduced recruitment/upkeep buffs of horse buildings. shown in this vid -> Youtube.com
Qiang Marauders
Qiang Raiders
Qiang Hunter
-Reskinned to be a mix of colours- as the qing people are.
[New unit skins] 07-07-2019
xu chu = [Three kingdom 2010 style]
sabre militia
raider cavalry
jian infantry captain
pearl dragons
ji infantry captain officer
[Update] 07-07-2019
-----------------[Gameplay changes]--------------
:Max assignments = 10
:More spies for factions- max of 10.
sabre militi
Zhou Yun
> think of it as a watermark. "A proof of origin"
"Anyone can make a mod, but when you see the logo or picture/name, You know what to expect from that modders work" Maybe for some it's ego? I used to post mods anonymously for years, before modding was mainstreem. **** changes
If you dont claim your work,"Just like in the workplace" another will claim it for you and take credit. Happened to me for years working under or with other modders who exploited my skill for their own bank or rep, eventually I took my place "hence the burn of my name at one point in time" "Cough"
Why all modders need to be very careful with who they work with and log everything,in the end it's only natural you tie yourself into your work as a matter of marking ones territory.
[update]
Added new unit skins for
warriors_of_ye
spear_warriors
spear_guards
rapid_tiger_infantry
axe_band
yellow_dragons
[Update] to unit edits.
>Redone all Base generals, Male and female aside from strategist
^ Failed to work as apparently, even editing ther armor does not change them - god knows--
+lance cavalry
[Update] > Just spent the best part of 3 hour's in variant editor.
New units skinned. [05-07-2019]
jian swordguard_cavalry
sabre cavalry
jian swordguards
sabre infantry
heavy spear guards
imperial defenders
infantry of jing
heavy ji infantry
ji infantry captain
ji infantry
jimilitia
crossbowmen
Heavy Crossbowmen
repeating crossbowmen
Heavy repeating crossbowmen
[hero's reskinned]
zhang_fei
Ma_chao
[More to come in later days] -Getn the main ones out the way...
[Mod is now up on steam]
It's fine, feedback is feedback and people can see the progression of it over time by the conversations. Dont worry about it
Already have a discord mate, feel free to join it- Discord.gg though the discord is not entirely mod related" more of just me and mates- play multiple games etc- If you do join, wont be able to sort your roles until tomoro, as I'm off to bed =)
-Also yeah, I will be adding it up to steam workshop asap as possible, dont worry.
"Regarding this- tweeked yellow turban income a tad, testing slowly over time - W.I.P on this- So far, they are pretty deadly but money is tight without settlement income.
After all- money was not their main care or goal. Either they get more income or I reduce the upkeep cost of their units.
Opted for the first, testing now-
Lordzarmack
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