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Comment History
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism 0.97D - Better Magic

This is interesting, we'll investigate it.

Good karma+2 votes
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism

Mod itself as well as Manual is WIP, HOWEVER keep in mind that -
All sorcery works similar way - you hold primary attack button to charge spell (there are 5 levels of charge displayed by runes appearing around hand when you reach next level) - then you release attack button to cast regular spell, or click secondary attack button to cast powered spell for more mana. Secondary attack button itself is set for stream attack. Lightnings have opposite - secondary for charge, primary for powered cast or stream attack. Use aloso [Reload], [Weapon Special] and [Grenade toss] keys. Also you have key for blink teleportation and for quick spell. To choose which specific school of magic would be assigned as quick spell - select desired school of magic and press [Unload gun]. Then press [Quick spell] with any weapon and cast default spell of that school. Keep in mind you can combine two different schools of magic using that trick - try cryomancy and stormcasting by example. Default quick spell is fireball.
Also join our discord for more related chat, tips and stuff.

Good karma+1 vote
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism 0.97D - Better Magic

Thanks man, we'll check it

Good karma+3 votes
Lord_Lothar
Lord_Lothar - - 23 comments @ Hammer extended moveset

Upcoming update will be released this Sunday 13 August.

Good karma+2 votes
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism

Thanks, we'll do that in upcoming update.

Good karma+1 vote
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism

Use reload key from Schism actions key section, not default port-defined one.

Good karma+2 votes
Lord_Lothar
Lord_Lothar - - 23 comments @ Dual Axes Showcase

Absolutely. Sorcerer can stay for Lion, and Marine for Scarecrow if you know what I mean... xD

Good karma+1 vote
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism

So far it feels better for Doom, Hexen and Heretic compatibility (technical) was added only in 096 build, so it's basically raw AF and more debug thing. However we are working on better Hexen and Heretic experience now, but upcoming 097 build still won't have full polished gameplay for this games.

Good karma+3 votes
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism

4 hands?

Good karma+3 votes
Lord_Lothar
Lord_Lothar - - 23 comments @ New Sorcerer Magic Cast Menu

Like... /maybe/...

Good karma+1 vote
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism

We consider it to be month or two. I know it took quite a long time to make, but believe me - 097 will be a blast. We are on final stage of preparing of 097.

Good karma+5 votes
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism

Thanks man, we'll take care if it. Major update is coming soon, stay tuned. With even more stuff for pal.

Good karma+2 votes
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism

Select school of magic you want yo set as quick spell and press unload key, then it will be used as school for quick spell and for enchanting firearms (weapon special / dual wield key).

Good karma+3 votes
Lord_Lothar
Lord_Lothar - - 23 comments @ Lord_Lothar

Yea, I can help. Join our discord and we'll discuss it in.

Good karma+1 vote
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism

Paladin will got even more chad stuff in next update. Also we got custom sprites for all kicks, accurate and authentic due Baratus world sprite.

Good karma+2 votes
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism

Thank you for your feedback, what kind of issue you have with fast enemies? There is green and black difficulties in latest version of Schism available for download, - green are classic doom easy/normal/UV, while black are normal/UV/nightmare(with one respawn) plus fast monsters. As I understand, you encountered fast monsters on green difficulties?

Good karma+1 vote
Lord_Lothar
Lord_Lothar - - 23 comments @ Paladin Fatalites - Imp, Zombie, and Pinky Demon

LordADHD next time making video make sure you set HUD to normal mode, not debug, lmfao XD. Anyway, awesome fatality for pinky, good job!

Good karma+2 votes
Lord_Lothar
Lord_Lothar - - 23 comments @ BRUTAL HEXEN

I like new weapons and combos arrived in latest update, melee fights feels now much better than year ago or so, really enjoying it. Keep it work on it and good luck in further development!

Good karma+1 vote
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism

Thank you for such kind words. Speaking of coop and multiplayer in general - yes, mod was designed for survival cooperative, however tight now it requires more test and polishing in this matter. That's why we have here classes not laying on items spawned on level - both paladin and sorcerer don't need new weapons, what makes teamwork more specialised.

Good karma+3 votes
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism

Thanks Rolls, this words from such a legend of community as you means very much for me! I'll work on it even harder now! ;)

Good karma+2 votes
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism

Your input is invaluable man, now we are bound in Schism lol XD

Good karma+2 votes
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism 0.97D - Better Magic

Thanks bro, we will try even harded to make it even better as soon as possible :}

Good karma+7 votes
Lord_Lothar
Lord_Lothar - - 23 comments @ Schism

It will be added in few days, we are making literally last touches on it. I'd like to make public more stable version in comparison to early acess test version which was available in Discord of our project.

Good karma+2 votes