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Jack of all trades; Writing - Story, Background, Dialogue, Poetry, Prose, etc (Professional level) Concept Art - Traditional 2D (character, environment, object), 3D 'maquette' modelling, PS+Gimp (medium level PS+Gimp, semi pro traditional art) 3D Modelling - 3DSMAX, MAYA, Milkshape3D (medium level modeller) Animation - 3DSMAX (low-medium level) Level Design - UDK, previous work on UnrealEd+GTK Radient (Medium level all, UDK set to improve in coming months)

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