Founder/Developer at Bytesprite
Take a peek at our new seasonal levels! Featuring trickier obstacles and challenges for 1 to 4 players.
a change of seasons in bramblelash
We unveil our Greenlight launch trailer and share some thoughts on our launch process and progress so far.
bramblelash steam greenlight launch
Check out our newest demo, updated for submission to PAX Australia! Featuring new prettier HUD, better UI and more reliable controller support.
bramblelash pax australia submission demo update
Our newest demo is out, featuring 4 player co-op, VS and all new levels! Grab a friend and get tethered!
bramblelash 0.7 demo released!
We've added 4 player modes, both in vs and co-op flavours! Read our testing experiences and musings on where we're taking them.
devlog: 4 player mayhem
Announcing the release of our first demo, featuring 10 randomized levels and two player local co-op!
bramblelash 0.5 demo released!
Our first publicly downloadable demo is just around the corner! Check out how we've been polishing the nuts and bolts of it for your gaming pleasure.
devlog: demo loading...
Come and get acquainted with your grimey nemeses! Featuring new animations and gameplay descriptions!
meet the slimeys!
Announcing a new way to play BrambleLash! Check out the concepts and development decisions behind our newest game mode.
devlog: adventures in adventure mode!
New enemy designs, our thought processes behind them, and where we're taking them!
shedding some light on enemy designs
Introducing BrambleLash: A game about connection and co-operation between planty partners to eradicate sludgy enemies!
introducing bramblelash!
The good people at GameCloud (our local game news website) have posted up their first impressions of BrambleLash from our recent playtest at Playup Perth...
playtest first impressions
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