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I have plans to take over the entire world. So far I have about 39 men, which I will take and conscript into an army and invade Paris. I figure 39 is at least enough to take France and all of its valuable crop land and women.
Of course the dragons with flight wouldn't be smashing through treetops; they'd be skirting the top of the tree canopy and launching down volatile flames to the poor bastards below.
It'd be interesting if trees could be set on fire to try to stall the human's advance. As for modding and mapping, they just take time to learn. Sometimes you need to get familiar with another engine, and then when you return to the other one it just clicks. I never knew what the **** I was doing trying to make maps for things like Age of Empires and Empire Earth (and even know, their triggering systems kinda suck), but after getting well acquainted with Starcraft I just got it.
Except the terrain in Empire Earth.
That stuff is impossible to do nicely, without some predetermined height map.
It looks pretty good; are you ever gonna finally go into the development stage?
The idea of flightless dragons strikes me as a bit odd, but I don't really know much about Dragons outside of their usual objectification and generalizations. It would seem difficult to balance, but undeniably fun to zip around the skies breathing fire as a dragon. The flying dragons would probably have a great advantage in any forested area, though, (which is almost everywhere I imagine?) since they can fly right against the canopy so that the human's bullets just slam uselessly into trees.
O_O
Wow you havent been online in a while , wassup ^^
hay i just saw your post saying happy new year... 2 years ago!
errrr happy new year! :P
PS: i won't log on to this site for the next year, hit ya up on xfire XD
PS: this was my yearly login XD
Complete waste of time, yes.
I have plans to take over the entire world. So far I have about 39 men, which I will take and conscript into an army and invade Paris. I figure 39 is at least enough to take France and all of its valuable crop land and women.
Ardst.myminicity.com
Clicketh this link, good man.
Like 19 pages of my comments are from you ;P
Of course the dragons with flight wouldn't be smashing through treetops; they'd be skirting the top of the tree canopy and launching down volatile flames to the poor bastards below.
It'd be interesting if trees could be set on fire to try to stall the human's advance. As for modding and mapping, they just take time to learn. Sometimes you need to get familiar with another engine, and then when you return to the other one it just clicks. I never knew what the **** I was doing trying to make maps for things like Age of Empires and Empire Earth (and even know, their triggering systems kinda suck), but after getting well acquainted with Starcraft I just got it.
Except the terrain in Empire Earth.
That stuff is impossible to do nicely, without some predetermined height map.
Random spam. I was expecting an answer to my reply, so I prompted one with idiocy.
The result was less than expected.
WOAH H3 ST0L3 TH4T GUYS P1ZZ4
It looks pretty good; are you ever gonna finally go into the development stage?
The idea of flightless dragons strikes me as a bit odd, but I don't really know much about Dragons outside of their usual objectification and generalizations. It would seem difficult to balance, but undeniably fun to zip around the skies breathing fire as a dragon. The flying dragons would probably have a great advantage in any forested area, though, (which is almost everywhere I imagine?) since they can fly right against the canopy so that the human's bullets just slam uselessly into trees.