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LawAndOrder
LawAndOrder - - 92 comments @ P90 Silenced w/ Red Dot Sight

I don't know, I'm working on a mod for SP that is similar to Survival Mode from MW3. When complete, however, it'll have ~8 weapons ported from MW3, along with a new custom sprinting script and juggernaut enemy model.

Good karma+5 votes
LawAndOrder
LawAndOrder - - 92 comments @ P90 Silenced w/ Red Dot Sight

xD Well it takes too much effort to put a knife in the right place for every single weapon I do :P

Good karma+2 votes
LawAndOrder
LawAndOrder - - 92 comments @ P90 Silenced w/ Red Dot Sight

Yeah, I had a free Friday to do this. Recently I've been really busy with school, so I haven't had much time to mod lately. :(

Little side note: Anyone notice how the knife anim is better yet? :P

Good karma+1 vote
LawAndOrder
LawAndOrder - - 92 comments @ CoD4 M4A1 - Red Dot Sight

Sorry man,
As I said earlier, I currently don't have time to port weapons because I am busy with school. However, I should have some free time to do it in the winter.

Good karma+1 vote
LawAndOrder
LawAndOrder - - 92 comments @ CoD4 M4A1 - Red Dot Sight

Might be a while - I'm currently caught up with school again, and this year is that most important to determine whether I get into university or not.

Good karma+2 votes
LawAndOrder
LawAndOrder - - 92 comments @ LawAndOrder

Custom viewhands? Well, that's not really my thing, I'm kind of inexperienced at weight-painting the hand meshes. You could ask Arkan_Rais for now, I guess, until I figure out how to port viewhands.

Good karma+2 votes
LawAndOrder
LawAndOrder - - 92 comments @ CoD4 M4A1 - Red Dot Sight

Making sure. So the sound of the M4 is missing in MP?

Good karma+1 vote
LawAndOrder
LawAndOrder - - 92 comments @ ModelQuest

Hopefully.

Good karma+1 vote
LawAndOrder
LawAndOrder - - 92 comments @ CoD4 M4A1 - Red Dot Sight

Is the sound missing in SP or MP?

Good karma+1 vote
LawAndOrder
LawAndOrder - - 92 comments @ BO2 AN-94

Hmm, I thought I gave it one. Is it missing in SP or MP? I know for sure that the SP version has a HUD.

Good karma+1 vote
LawAndOrder
LawAndOrder - - 92 comments @ ModelQuest

I like the idea :D I got an Intervention model and its animations ported already, but I'll try getting the red skin! MLG montages for CoD2 incoming!

Good karma+1 vote
LawAndOrder
LawAndOrder - - 92 comments @ LawAndOrder

Think so. May take a while, though - I'm swamped with suggestions and it may take some time to work my way through all those.

Good karma+3 votes
LawAndOrder
LawAndOrder - - 92 comments @ CoD5 STG-44

I actually ported the Intervention already, but it's missing sounds and a HUD icon. Probably gonna release it after I finish brunogtr's MP5 and ChilMazard's M4.

As a little side note, there is no FAMAS in MW1.

Good karma+2 votes
LawAndOrder
LawAndOrder - - 92 comments @ CoD5 STG-44

Sure.

Good karma+1 vote
LawAndOrder
LawAndOrder - - 92 comments @ CoD5 STG-44

Alright Clihmazard, I've got my Maya fixed and ready to go. I just wanna know if there's any attachments you want on the M4.

Good karma+2 votes
LawAndOrder
LawAndOrder - - 92 comments @ FAL OSW

Sorry for the late response, I only saw this question now.

No, I cannot port weapons from Advanced Warfare as of now, since there is currently no way to extract the animations, and my animating skill is probably not sufficient enough to create custom anims for the weapon.

Good karma+1 vote
LawAndOrder
LawAndOrder - - 92 comments @ CoD5 STG-44

I'll give it a shot as soon as I can. However, my Maya (modelling program) is kinda messed up right now so I'm not sure when I can start.

Good karma+1 vote
LawAndOrder
LawAndOrder - - 92 comments @ CoD4 G3

What?

Good karma+1 vote
LawAndOrder
LawAndOrder - - 92 comments @ CoD4 G3

Will do! :D
I'm having a few difficulties with CoD2's XModel Exporter and Maya is also glitching out on me, so unfortunately you might not see the T-34 for a few weeks. :(

Good karma+2 votes
LawAndOrder
LawAndOrder - - 92 comments @ CoD4 G3

Decided to put that on hold. I was try to compensate for some of the weapon property limitations for grenade-type weapons by messing with the animations, and to make it non-explosive I would have to re-do the anims. Probably gonna fix it when I don't feel so lazy :P

Good karma+1 vote
LawAndOrder
LawAndOrder - - 92 comments @ CoD4 G3

I released the AN94 over a month ago. Moddb.com

Good karma+2 votes
LawAndOrder
LawAndOrder - - 92 comments @ MW2 .44 Magnum

You can open up the IWD with something like 7-zip or WinRAR, then find the "weapons" folder. Inside the "weapons" folder, there should be two folders, "mp" and "sp" (you can guess which one belongs to which mode).

Inside the "mp" folder there is a file called "webley_mp", and inside the "sp" folder there is a file called "luger".

You can copy and rename the file to the name of an existing Cod2 weapon file to replace it. For singleplayer, if you want to replace the Webley and Colt with the .44 Magnum, you simply copy the "luger" file and rename one of the copies to "webley" and the other to "colt45".

Hope that helps! :D

Good karma+1 vote
LawAndOrder
LawAndOrder - - 92 comments @ Marcomix's real M1A1 Thompson demo

Okay, you think you could send your new fixed model to me? I'll make sure I got the right one this time :P

Good karma+2 votes
LawAndOrder
LawAndOrder - - 92 comments @ Marcomix's real M1A1 Thompson demo

Hmm... Well, with the file I sent you, you should be able to directly put it into Asset Manager and convert. After all, I distinctly remember sending a .XMODEL_EXPORT file to you...

Good karma+2 votes
LawAndOrder
LawAndOrder - - 92 comments @ Marcomix's real M1A1 Thompson demo

Hmm...
What's the name of the file you converted using Asset Manager?
viewmodel_cod5_thompson_nocompensator or something similar?

Good karma+2 votes
LawAndOrder
LawAndOrder - - 92 comments @ Marcomix's real M1A1 Thompson demo

So did you get the weapon model into cod2 through Asset Manager, with all of the groups and joints? Nice :D

Good karma+2 votes
LawAndOrder
LawAndOrder - - 92 comments @ MW2 .44 Magnum

Might take a while...
Provincial-level exams are drawing near for me, so I have to focus on that first.

Good karma+1 vote
LawAndOrder
LawAndOrder - - 92 comments @ MW2 .44 Magnum

Due to limitations with weapons in SP, I will not be doing explosive bolts for the SP version...
Only the MP version will come with exploding bolts.

Good karma+1 vote
LawAndOrder
LawAndOrder - - 92 comments @ MW2 .44 Magnum

I don't think I can get the one from BO2, but I can definitely do the one from CoD5, if you're fine with that...

Good karma+2 votes
LawAndOrder
LawAndOrder - - 92 comments @ ModelQuest

?
Do you mean those objectives that require someone to plant a sticky bomb on a tank?

Hopefully that shouldn't be a problem because my tank model will use the same skeleton as the Sherman.

Or, if you want, I can make it replace the Tiger

Good karma+1 vote