I was part of the team, did the animation,particle effects and some other minor stuff.
I was part of the team, did the animation,particle effects and some other minor stuff.
Cause they like caramel.
The way the gun lifts objects is that it lures them with the caramel bars attached to the front.
I know right, just get the pitchforks alreasy!
I animate models in Max then put them ingame
Very glad some people appreciate it!
Cheers!
The green pulses are fog effects and I manually placed the yellow lights along the sphere model.
No,because asymmetry is where it's at son.
Since I've been making my own for a while now, I'm good.
Thanks for the offer though!
I can play the guitar, I'll make your OST.
Well because this is a one man project for the most part.
Also contrary to what some people might believe, I'm not working on this 24/7 - I have a full time job and doing this in some of my spare time.
Not soon at all.
Don't expect a release anytime soon.
I've been working intensively on content I could show off.I'll do an article when it'll all be at a showable state.For small updates be sure to check the twitter feed tied to the mods profile.
Should probably remove the lcd screens since they didn't have them in the 80s :)
I'm pretty much convinced if I'd release media I'd be asked this question the next day.
I love this one.
Cluttered yet expansive, which just screams aperture!
Soon-ish, working on some content I want to show with it.
LemurrMelon
Lemurr joined
Hi,nick's Lamarr/Lemurr. My skills mainly revolve about level design/modding for Source. I've recently decided to put them to use by developing my Portal 2 mod Repercussions.