Fun little experiment I did a while back.
The UV starts to go, at first slight dislocations, it got bad around the 4th decompile, around the 15th, the UV had completely circled the model & by the 20th, the textures started to crop off huge portions during the compiling process.
My eyes are starting to hurt.
It seems that Barney has a weird boner.
Rot-Life anyone?
Reminds me of the good ol' days of 2010, when I had no idea about keeping source files.
Oh how times have changed, heh its barely been a year since I started saving my models in actual project files, prior to that I was just editing the raw .smd files & when I screwed something up, I'd decompile the model to try & undo the screwup without even paying attention to how the UV was slowly melting off the model!