Initial Building:
Terran Core
Starting units:
6 Workers
1 Core Guardian
Terran Core Guardian:
Provides 8 heroes supply
Has 2 states:
-Activated
Can walk
Can attack (-5 energy per attack)
Can't recharge energy
If reaches zero, deactivated
-Deactivated
Can't receive orders
Can recharge energy (slow)
If the unit is near the Terran Core, recharges quickly
Looks good but as always idle animations when converted play too fast, consider capturing more frames for the idle animations in order to make them look smooth and not like they speeed up.
Actually, it's the full Tassadar-Mecha's idle animation.
No frames were skiped.
Anyway, i'll consider it.
I didn't mean skipped, just that take more frames of the idle animation in order to get a slower moving idle animation that will still look smooth as a GRP while not seeming to play too fast each time the unit stays still.
Esta GENIAL, me gustaria que cuando asesinaran al Guardian Core o al Terran Core perdieras la partida, algo asi como el rey en el ajedrez.
-Terran Core: The destruction of the enemy core is the ultimate objective of each game, immediately winning the match.
-The Core Guardian provides hero supply.
Moddb.com
About the music in teh video really reminds me of halo music in some way.
You got me ;)
i have one suggest to you, please change the
atmosphere and terrain sc1 to atmosphere
and terrain of sc2. if you can do that, it will
be more awesome.