No, I'm not. Well, except bug-fixing and improving performance, which I do from time to time...
No, I'm not. Well, except bug-fixing and improving performance, which I do from time to time...
I have no idea if that would work. I think... yes? I honestly don't know. You will have to try it and see for yourself :)
ps. just remember to back up your saves, etc.
yes, you will find them in a small graveyard near Riverwood (there will be a chest half-buried in the ground)
You can try. First, back up your save game. Then go to the cemetery near Riverwood and enter the portal. Few dialogues will be messed up, but it should be playable. One thing though, all your items will be removed and stored in the chest in that cemetery for as long as your are in the Gallowmere. Also, combat is not balanced (or tested) for high level character...
Yep! It's full version. Of course, this is first release so there might be some bugs and things may be enabled/disabled when they shouldn't be, but yea... You can play it. I hope you will like my Stained Glass Demon ^^
Nah, he is not a real NPC. He is an animated static object and his dialogue is played from Talking Activator. Most NPCs in this mod are done this way. Obviously, there are drawbacks to this method like no head follow and no lip movement while talking (unless you make separate animation for it), but I still think it's a better solution than forcing people to install FNIS.
You mean the animation for skeleton playing the piano? No, I made it myself.
Thank you! I really hope this mod will stand out from the crowd thanks to its unique atmosphere (and hopefully its quality)!
I will put it on Steam Workshop when i'm finished :)
It's not that easy :D
As much as I would love to have two different versions, it means I would have to 3D model/texture it from scratch twice! With my (poor) 3D modeling skills this would simply take too much time
KorinOo
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