I'm an ex-IT Consultant escaped into indie game development. I am currently working on my first release Goldwingu: Means to End which is an old-school SHMUP with pixel graphics but big (and configurable) explosions.
Goldwingu allows some tinkering of the games settings, including the enemies. This is a short guide for explaining the options available for that.
how to modify the enemy settings in goldwingu
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