It's a mod about late 5th century Britain with Anglo-Saxons, King Arthur and stuff, I'll be releasing more information on it soon. Both are possible and I think the Berbers could use more units, the Alemanni are lacking a unique unit.
It's a mod about late 5th century Britain with Anglo-Saxons, King Arthur and stuff, I'll be releasing more information on it soon. Both are possible and I think the Berbers could use more units, the Alemanni are lacking a unique unit.
I'll add more crossings at Sirmium, or maybe change the city altogether, it is a very cramped location. Saxons, never experienced that, but most campaigns I just let the AI do its thing, so I'll try a few as the Saxons.
Yeah it's supposed to be that difficult for the Romans, I noticed in vanilla that the barbarians in the West rarely got anywhere in conquering the WRE, the Burgundians & Lombards would expand East and the Franks would not be that aggressive and get smashed by later Roman units. Alemanni were the only ones willing to conquer Roman territory in the West early on. The way I think the game is designed judging by history is that the Huns are supposed to displace the German tribes so they go for Rome, but they usually maybe displace the Sarmatians and Goths before burning out in Greece. So I'm glad it's much more difficult. I'm thinking I'll change the date though so Rome doesn't get sacked in the late 4th century. What do you think? 370, 385 maybe?
They're much more of a threat, AI-wise the Sassanids seem to have a 50/50 chance of beating the ERE/losing to the ERE according to my campaigns. Historically the Balkans were very depopulated and razed by the Visigoths and Huns. Player-wise I can offer some advice, build lots of troops in Constantinople, reconquer Moesia and Greece and focus on fighting the Sassanids.
I've seen the Huns sack a Sassanid city in Armenia once, and one time (or maybe two I forget) they went for Neocaesarea, but the Huns then just went in circles. I was thinking to make new Hunnic armies North of the Caucasian mountains, but the AI hordes like to stick together so they'd probably just all congregate in the Steppe and then pick a direction. Still I'll experiment with that idea, can't really force them to go to war with the Sassanids, but I can make it more probable.
Units-wise, I'm working on another mod right now, and units are very time consuming to make, so give me some ideas and I'll add something when I have a releasable version of the other mod.
I'll do both, sounds like a fun idea and I doubt the AI will convert that far away with zero influence so it gives the player more liberty.
Thanks for the feedback.
no problem mate, I've updated it now because I missed a village in Sweden, I also went ahead and reviewed most village names, so many more villages have different names now. in the future I want to rename the lords to be a bit more historically accurate
I'm interested in this mod, and I hate to see it go to waste because it won't upload to Moddb. Could you try mega.nz ?
what's different between this and the closed beta version from june?
I love the art style in this, I really feel like I'm in the pre-medieval dark ages spain
Medieval 2 is one of the best total war games, are you kidding me? have you even played medieval 2?
why do I need to give the mirrors my phone number to download something? that's insane, put up more mirrors, dude.
heeey! I'm not a girl, STOP DISCRIMINATING HGFDXHTDSUHFJTGFDRTYHFGJUGFYTHTFRUJGYHJXC
nah, im girl
run rome total war barbarian invasion
Can Julius Caesar be a zombie? it'd be cool if you could spot an infected general on the battle field
Greece and Rome's history is significantly more attractive than India's or any power in the middle east. (except babylon, dey kool)
holy ****, bro. your profile pic is absoutely mesmerizing
But future aperture means smoother exotic atmospheres, new test elements and the use of panels.
that's how you download it. he wants to know how you install it
Is there any way I could disable the custom loading screens? I like the vanilla napoleon loading screens alot more
well, well, now we can enjoy our little rodent scientists
also, could you make the tunnel bracers collision-less? I got stuck on one and a zombie almost got me, I don't think that should happen
a zombie knocked an hp kit into my face when I needed it, that was the best moment in my entire life
agreed, and I'm kind of interested in playing op4 with enhanced graphics
really looking forward to playing this
eh, I'm more just basing this off of em, but still using what I would imagine them like, where the black bit is cloth instead of metal
why did you restart and rename? this is still crap
Khorps
joined
wtf leveling system. I am not a newbie to modding.