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wtf leveling system. I am not a newbie to modding.

Comment History  (0 - 30 of 95)
Khorps
Khorps - - 95 comments @ Barbarian Invasion Expanded

It's a mod about late 5th century Britain with Anglo-Saxons, King Arthur and stuff, I'll be releasing more information on it soon. Both are possible and I think the Berbers could use more units, the Alemanni are lacking a unique unit.

Good karma+3 votes
Khorps
Khorps - - 95 comments @ Barbarian Invasion Expanded

I'll add more crossings at Sirmium, or maybe change the city altogether, it is a very cramped location. Saxons, never experienced that, but most campaigns I just let the AI do its thing, so I'll try a few as the Saxons.

Yeah it's supposed to be that difficult for the Romans, I noticed in vanilla that the barbarians in the West rarely got anywhere in conquering the WRE, the Burgundians & Lombards would expand East and the Franks would not be that aggressive and get smashed by later Roman units. Alemanni were the only ones willing to conquer Roman territory in the West early on. The way I think the game is designed judging by history is that the Huns are supposed to displace the German tribes so they go for Rome, but they usually maybe displace the Sarmatians and Goths before burning out in Greece. So I'm glad it's much more difficult. I'm thinking I'll change the date though so Rome doesn't get sacked in the late 4th century. What do you think? 370, 385 maybe?

They're much more of a threat, AI-wise the Sassanids seem to have a 50/50 chance of beating the ERE/losing to the ERE according to my campaigns. Historically the Balkans were very depopulated and razed by the Visigoths and Huns. Player-wise I can offer some advice, build lots of troops in Constantinople, reconquer Moesia and Greece and focus on fighting the Sassanids.

I've seen the Huns sack a Sassanid city in Armenia once, and one time (or maybe two I forget) they went for Neocaesarea, but the Huns then just went in circles. I was thinking to make new Hunnic armies North of the Caucasian mountains, but the AI hordes like to stick together so they'd probably just all congregate in the Steppe and then pick a direction. Still I'll experiment with that idea, can't really force them to go to war with the Sassanids, but I can make it more probable.

Units-wise, I'm working on another mod right now, and units are very time consuming to make, so give me some ideas and I'll add something when I have a releasable version of the other mod.

I'll do both, sounds like a fun idea and I doubt the AI will convert that far away with zero influence so it gives the player more liberty.

Thanks for the feedback.

Good karma+4 votes
Khorps
Khorps - - 95 comments @ English Names Fix

no problem mate, I've updated it now because I missed a village in Sweden, I also went ahead and reviewed most village names, so many more villages have different names now. in the future I want to rename the lords to be a bit more historically accurate

Good karma+3 votes
Khorps
Khorps - - 95 comments @ Khorps

Of what?

Good karma+1 vote
Khorps
Khorps - - 95 comments @ Souvereign Power

I'm interested in this mod, and I hate to see it go to waste because it won't upload to Moddb. Could you try mega.nz ?

Good karma+1 vote
Khorps
Khorps - - 95 comments @ The Trap 2: Mindlock

well lookee lookee, I did

Good karma+1 vote
Khorps
Khorps - - 95 comments @ Zombie Mod Public Beta

what's different between this and the closed beta version from june?

Good karma+1 vote
Khorps
Khorps - - 95 comments @ Invasio Barbarorvm 2: Africa Vandalorvm II

I love the art style in this, I really feel like I'm in the pre-medieval dark ages spain

Good karma+1 vote
Khorps
Khorps - - 95 comments @ Rome: Total War - Zombie Mod

Medieval 2 is one of the best total war games, are you kidding me? have you even played medieval 2?

Good karma+5 votes
Khorps
Khorps - - 95 comments @ Wars of Renaissance: Total War

why do I need to give the mirrors my phone number to download something? that's insane, put up more mirrors, dude.

Good karma+3 votes
Khorps
Khorps - - 95 comments @ Screenshots

the Incas were certainly very gay

Good karma+3 votes
Khorps
Khorps - - 95 comments @ Amazons: Total War - Refulgent

heeey! I'm not a girl, STOP DISCRIMINATING HGFDXHTDSUHFJTGFDRTYHFGJUGFYTHTFRUJGYHJXC

nah, im girl

Good karma+1 vote
Khorps
Khorps - - 95 comments @ Genghis Khan: Total War

run rome total war barbarian invasion

Good karma+2 votes
Khorps
Khorps - - 95 comments @ Rome: Total War - Zombie Mod

Can Julius Caesar be a zombie? it'd be cool if you could spot an infected general on the battle field

Good karma+1 vote
Khorps
Khorps - - 95 comments @ 300 Warlords of Sparta

Greece and Rome's history is significantly more attractive than India's or any power in the middle east. (except babylon, dey kool)

Good karma+2 votes
Khorps
Khorps - - 95 comments @ DarthMod Rome

holy ****, bro. your profile pic is absoutely mesmerizing

Good karma+1 vote
Khorps
Khorps - - 95 comments @ Desolation

But future aperture means smoother exotic atmospheres, new test elements and the use of panels.

Good karma+1 vote
Khorps
Khorps - - 95 comments @ North & South: American Civil War 1.0

that's how you download it. he wants to know how you install it

Good karma+10 votes
Khorps
Khorps - - 95 comments @ The Great War

Is there any way I could disable the custom loading screens? I like the vanilla napoleon loading screens alot more

Good karma+1 vote
Khorps
Khorps - - 95 comments @ Half-Life: Ferret scientists

Indiedb.com

well, well, now we can enjoy our little rodent scientists

Good karma+1 vote
Khorps
Khorps - - 95 comments @ They Hunger Again

also, could you make the tunnel bracers collision-less? I got stuck on one and a zombie almost got me, I don't think that should happen

Good karma+1 vote
Khorps
Khorps - - 95 comments @ They Hunger Again

a zombie knocked an hp kit into my face when I needed it, that was the best moment in my entire life

Good karma+4 votes
Khorps
Khorps - - 95 comments @ They Hunger Again

could I have a zip?

Good karma+1 vote
Khorps
Khorps - - 95 comments @ BS: Source & OF: Source & CS 1.6: Source

agreed, and I'm kind of interested in playing op4 with enhanced graphics

Good karma+1 vote
Khorps
Khorps - - 95 comments @ Half-Life: Blue Shift: Source

FINALLY AN ALPHA

Good karma+2 votes
Khorps
Khorps - - 95 comments @ Romanian-Life work in progress

really looking forward to playing this

Good karma+1 vote
Khorps
Khorps - - 95 comments @ Westhaven

first reply to your comment dibbz!

Good karma+1 vote
Khorps
Khorps - - 95 comments @ Classic Gloves

eh, I'm more just basing this off of em, but still using what I would imagine them like, where the black bit is cloth instead of metal

Good karma+2 votes
Khorps
Khorps - - 95 comments @ Ejector

suck ur own ****, bitch

Good karma+5 votes
Khorps
Khorps - - 95 comments @ Ejector

why did you restart and rename? this is still crap

Good karma+3 votes