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Comment History
kentjameslc
kentjameslc - - 16 comments @ Item, weapon, and shop changes

I forgot to mention, copy the values of Ammo_Nailgun to the CraftPart_Nails, then getting both items shall register the nails as one item that can be used in crafting and as ammunition to the nailgun, it seemes that the author forgot to merge the functions of the items together.

Good karma+1 vote
kentjameslc
kentjameslc - - 16 comments @ Item, weapon, and shop changes

I looked upon the scripts relating to the file, can be easily modified though, the problem is located @ the inventory.scr; line 383. this is to help others if the author of this mod might be inactive.

Good karma+1 vote
kentjameslc
kentjameslc - - 16 comments @ Item, weapon, and shop changes

I agree, i think you shouldnt have changed how the nails work, the nail components were not recognized in any way as part of the required materials on creating modifications, instead, the nail ammo was used, i now have unused 10 nail ******* components > nail ammo, but nail ammo can now be infinitely bought on shops so, i say the change could be better if the nail components can also be recognized as part of the requirements.

Good karma+1 vote
kentjameslc
kentjameslc - - 16 comments @ SGM 2.2 English all-in-one

So, using the original SGM 2.2 AIO config file not the one supplied by music player fixes the main menu problem?

Good karma+2 votes
kentjameslc
kentjameslc - - 16 comments @ SGM 2.1 English All-in-one

@nashathedog, Does this all in one version of 2.1 contains the upcoming fixes mentioned in yoour 2.2? i mean the p90 anim syntax changes, the quick fix for the emmision and fallout text in atmosfear, scope crash fixes... etc. or am I to expect an updated version of SGM 2.2 all-in-one? and also, why are you making great efforts in releasing 2.1 if you could put all your great efforts in the latest SGM which is 2.2? what is the difference from this and your 2.2 release? is 2.1 better than 2.2? (which is a bit odd cause i think the higher version is the better)

Good karma+1 vote
kentjameslc
kentjameslc - - 16 comments @ Flatout Models v1.1

Get a job instead of spamming adfly links.!

Good karma+3 votes
kentjameslc
kentjameslc - - 16 comments @ Flatout Models v1.1

Get a job instead of spamming adfly links.

Good karma+1 vote
kentjameslc
kentjameslc - - 16 comments @ MW2 Killstreaks

I'll try this sh**

Good karma+1 vote
kentjameslc
kentjameslc - - 16 comments @ BioHazard Alert Beta 0.5b Remake

whats the solution?

Good karma+1 vote
kentjameslc
kentjameslc - - 16 comments @ BioHazard Alert Beta 0.5b Remake

ive got a problem, when i start the game it finish the loading and i see cj naked!!! after a second, the game crashes!! help!! i tried to change the main scm into the map cleaner 1s it worked but all is goin normally

Good karma+1 vote
kentjameslc
kentjameslc - - 16 comments @ GTA IV MAP TO SA

wtf!!! the map was scattered!! cars move everywhere!!! and i spawn with hydra in the sea!!! all things gone crazy!!! theyre all misplaced!!! help!! i need some descriptions!!!

Good karma0 votes
kentjameslc
kentjameslc - - 16 comments @ I am Legend: Los Angeles

good mod

Good karma+1 vote
kentjameslc
kentjameslc - - 16 comments @ Iam Legend

hey bro, where can i find ur another version?

Good karma+1 vote
kentjameslc
kentjameslc - - 16 comments @ T-Virus Outbreak - Safezone Desert (FINAL)

y wont u add survivors, guards, militaries etc.?

Good karma+2 votes
kentjameslc
kentjameslc - - 16 comments @ Iam Legend

whats inside n this mod?

Good karma+1 vote
kentjameslc
kentjameslc - - 16 comments @ BioHazard Alert Beta 0.5b Remake

can i download its main scm and script?

Good karma+1 vote