I am the owner of the independent studio Thoughtshelter Games, based in Minneapolis, MN. My background is in graphic design and custom application development, now turned to creating games full time. I grew up on the NES and SNES and play video games and paper RPGs regularly.
A Druid's Duel is now available on Steam and other awesome digital stores! We have also been selected to be a part of the upcoming Indie MEGABOOTH at...
A Druid's Duel will hit online stores across the globe on February 25th. The game contains more than 130 levels against the AI, local multieplayer gameplay...
I've been quietly working my tail off on the last mile of development for A Druid's Duel. Namely, the online multiplayer features. I'm happy to report...
The Single Player Campaign is complete and in the hands of Early Access Backers and trusted play testers! The Six Seasons Alpha contains 133 carefully...
Huge update on Wintermourne and Deepwinter milestones as well as big changes to the gameplay of A Drud's Duel. Read about the completion of the Winter...
A Druid's Duel was successfully Kickstarted and had an amazing showing at PAX East 2014. Exhilarating and exhausting, it's been a wild two months. Read...
The Realm of Six Seasons needs your help! A Druid's Duel Kickstarter enters its final days. Only $1,500 needed to meet our goal.
We're halfway through our Kickstarter campaign for A Druid's Duel. See updated artwork and read additional details about how the game is progressing.
I talk about moving to full time indie game development and the history of A Druid's Duel on The Nerdery's Nerdcast.
We just launched our Kickstarter campaign! Check out the pre-alpha demo for Mac and Windows on our Kickstarter page. Feel free to give it a whirl and...
Here's a more detailed close-up of the static version of the druid unit art.
This huge update from the end of November includes new unit previews, roadmap to release, and more details about the Single Player Campaign.