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Comment History
Kathar
Kathar - - 4 comments @ Forsaken Few

Haha, while I partially agree with you, we're using the large amount of Zombie games/mods out there to our advantage. We've played the games, we've seen their faults. We believe we can do an original take on the Zombie Survival theme, I'd like to consider our "take" on it as a more authentic real-to-life attempt in comparison to others.

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Kathar
Kathar - - 4 comments @ Media Release #1 - Survivor Revealed

While I do agree with you on this, we sadly have to be realistic. We're estimating that a "maximum" of 40 Zombies will be rendered on screen at one time (probably only 25 of which will actually be seen), so to ensure we don't get too many "clones" among them, we'd have to do at least about 60 variants, which is just too much of a work load for the small team we have so far (especially when so much other stuff needs making).

Loads of clothes share the same general shape, so I reckon we can just re-texture them to visually differ from one another (although 2-4 adjusted body/clothes models may need to be made). The main issue will be with heads, but I believe we can improvise with about 5 textures per head model. We'll be making new heads for the Survivors character customisation anyway, so we can kill two birds with one stone here.

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Kathar
Kathar - - 4 comments @ Media Release #1 - Survivor Revealed

Cheers for that Doc, that'll teach me for late night posting, hehe. Sorted it out now.

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Kathar
Kathar - - 4 comments @ Forsaken Few

As the mod is still at such an early stage, we haven't yet got a site up for it. We plan to make one soon however, so watch that space.

Regarding recruiting; it's too early for us to take on any other team members at the moment. Once the design plans have been finalised and some content has been made we will begin recruiting those who are interested.

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