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Comment History
Kata_Lv
Kata_Lv - - 4 comments @ Shrine II

Oh, now that's odd, cus I shot it and it opened the level's soul secret, that doesn't even count as actual secret. Heart container remained closed :(

Good karma+1 vote
Kata_Lv
Kata_Lv - - 4 comments @ Shrine II

Yeah, I had no problems with the parkour secret, I just used melee dash ability to get to the nearest cliff. I have troubles with the double secret at the very start of the level, the one that has heart container in it

Good karma+2 votes
Kata_Lv
Kata_Lv - - 4 comments @ Shrine II

I've already posted a comment here as a guest, but I've found a lot of new bugs->

*Switching weapons backwards leads directly to melee weapon
*On Dark Cross pickup there is a wrong pickup message
*Cuboid looking skyboxes
*No pain sound if you shoot ice cannon while in acid
Level 1 - couldn't find the last secret, altrough I struggled really hard with it (Found map secret though)
Level 4 - some scrolling stone floor textures in sewers
Level 5 - there is a places where I was stuck. If you fall in water between pillars placed near the secret at the start (Railgun secret) you won't be able to get away from this place. Also there is no fog underwater
Level 6 - if I open boss door once and won't enter boss room, door won't open again after opening once
Level 7 - in angel room there is a waterfall without scrolling + stone floor texture near waterfall
Level 9 - final room no lavafall texture scrolling
Level 12 - unknown script on boss fight (P_StartScript: Unknown Script 0) and music selection error after boss defeat (Music "none" not found)
Level 15 - water in fountains doesn't move (Floor texture)
Level 16 - unable to trigger the last secret (Hand behind the statue)
Level 17 - no waterfall floor texture scrolling + can easily pass first levers parkour via dashing with mele weapon + one pillar of the main building has water floor texture on top of it (Can be seen with wings)
Level 31 - waterfall floor textures motion vector is sometimes pretty random
Level 21 - styx guy with a boat decoration is deep into the river
Level 22 - fetus light effect continues to exist after fetus itself is destroyed
Level 30 - if you throw grenade at Azatoth he will fly away and will eventually stuck in the wall

About the armor. I was playing on sentinel difficulty and I wasn't getting any damage AT ALL. For the first 10 - 15 levels I could just rush enemies with my melee like crazy, and they won't be able to do anything to me. Only last boss and a few endgame levels was a bit of a challenge for me.
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I really loved playing Shrine II, it's a decent project with nice visuals and mechanics (Like freezeing rivers). There is A LOT of secrets on levels, I especially loved the so called "map secrets" cus I was thinking like "Nah, they won't place anything in that god forsaken map place", and then I was finding something really cool.
This mod just need some balancing and polishing. 7 mc donalds ice creams out of 10

P.S Sorry for mistakes, english isn't my native language :^)

Good karma+1 vote
Kata_Lv
Kata_Lv - - 4 comments @ Doom Exp

Is there any way to remove new HUD? It's just so annoying, like the crosshair is waaaay to huge and all this stuff like random icons here and there, it's very unusual at least. I've tried all the HUD options, switching on alternative HUD doesn't help much, it just removes helmet's glass and one icon, mod settings doesn't help much too, it's sweet how I can adjust all this stuff around the screen, but I just want to remove it entirely. Thanks for your answer!

Good karma+1 vote